Is there much teamwork, or why is it online?
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I dont know what you mean by powers balancing out. Different heroes are deliberately capable of very different things, with some more solo capable and others more group friendly to give players of different kinds ways of playing they enjoy. Power tweaking will naturally continue for months to come but I have no problem with the ones I have tried.
Superheroes of most types can solo a lot for levels 1-15 but naturally you are encouraged to team up to gain the benefits of mutually supportive powersets and team orientated content. There are whole mission chains that you can only do teamed and as you get higher the more it becomes recommended. Once a few remaining bugs are worked out they should provide a lot of the big incentives.
In the high level zones there are antiheroes that take a small army of players to defeat. The first major update will be bringing more of that with levels 41-50, major war zones and very complex missions. I won't be seeing that for months even if they unlock it tomorrow since 15th is apparently 15% of the way to 40 and its taken me a week
The first expansion will contain playable villains, but its hardly useless to be a superhero in a superhero world.
Anyone who insists the sole purpose of a game is to kill other players might as well stick to Halo or whatever FPS is considered the latest classic.A roleplaying game adds nothing that they need and games like EQ are hardly hurting for customers because they ignored it for years. PvE is what a lot of players want, provided the result is satisfying. The computer enemies are certainly not morons already and the ones with powers know how to use them to mess you up!
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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Originally posted by ADG
Is there much teamwork, or why is it online?
Grumbold will be the best person to tell you how xp is divided amongst the party taking down a villianous gang.I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio
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Originally posted by Grumbold
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Anyone who insists the sole purpose of a game is to kill other players might as well stick to Halo or whatever FPS is considered the latest classic.
Plus, I don't want to be a do-gooder.Rethink Refuse Reduce Reuse
Do It Ourselves
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This is probably one of the worst MMOGs for roleplaying. I can't imagine a more boring environment than where every character basically has to be lawful good.
Even in everquest you're atleast able to play 'evil' races... even if you can't do anything particularily evil.Rethink Refuse Reduce Reuse
Do It Ourselves
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Originally posted by Grumbold
I dont know what you mean by powers balancing out. Different heroes are deliberately capable of very different things, with some more solo capable and others more group friendly to give players of different kinds ways of playing they enjoy. Power tweaking will naturally continue for months to come but I have no problem with the ones I have tried.
How do you generate characters? Do you get to buy powers with a point pool a la Champions (which is probably the best Superhero RPG out there)? How do you spend experience -- do you get to buy extra powers and skills, or do you just get to be better in a generic fashion? Are there a large selection of non-combat skills and powers as well?(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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I've played plenty of PnP RPGs where the DM has insisted there be no interparty conflict. Didnt stop us roleplayingThe villain pack will indeed include PvP but no exact details yet of how it will work.
You can download the manual from www.cityofheroes.com if you want to take a look, its actually pretty good. Essentially you pick a primary skill line (like fire attack) and a secondary (like fire defence) from which your major skills will come as you level up. There are 9 skills in each and they grow with you so your first attack remains useful, you dont outgrow it. You pick 1 of each to start and get a new power every even level. Every odd level you get to add slots to powers you already have. Slots allow you to plug in enhancers to make that power faster, more damaging, longer range, less draining, whatever you want. Added to this you can grab skills from any 10 support pools. These supply things like movement (teleporting, super jumps, flying) leadership, support stuff. In total you get 20 skills by level 38, so you cant buy too many support skills unless you leave out some of your majors.
PvP with these powers is likely to be like DAoC - not good solo but fine in teams. Solo its likely to be whoever unloads first wins, since a controller can usually paralyse an opponent but will die fast if ambushed, blasters can probably kite tanks etc. All these powers will need careful tweaking to make sure they work "fairly" for PvP.
Generating your character involves picking an origin and a character type (blaster, tanker, scrapper, controller, defender) then your 2 skills from 2 major pools open to your type. Then you get to spend ages in the avatar/costume generator perfecting your superhero looks and choose a name. The generator is by far the best I have ever seen. SWG outstrips it for face design I hear, but for overall costume its brilliant. It has to be because until they patch in a costume alteration service (underway) you look the same from birth to retirement.
My blaster just got true flight power (he could hover before, which is a helpful defence for combat but not for movement) and it is a real thrill zooming around the city. I wont pretend the entire game is lag free but its the best I've seen yet and zooming about is a real pleasure. The combat really is 3D, so you can zoom around and throw down fire from above, escape into the air or be sniped at from rooftops. You just have to be sure your enemies can't chase after you. The first one that did gave me a real shockTo doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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