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Sid Meier's next game! YARRRR!

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  • Originally posted by Alexnm

    [Pretending not to have noticed "cynical mode" mode]

    Actually, SimGolf was made by Sid himself. He programmed the thing.

    [/Pretending not to have noticed "cynical mode" mode]



    Like Sten Sture I fear remakes, but for once I would like to be pleasantly surprised by one... Problem is, they will always be compared to their outstanding predecessors... I often find myself wanting to be absolutely mesmerized à la Civ II by new games and it never happens... Guess, it's a once in a lifetime event (first love kind of thing) and that it's pointless to compare new games (even if they're remakes) to old ones?

    Carolus

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    • How could it be better than something that doesn't exist yet
      Well
      a) Something existing is straight better than a nonexistant game
      b) the Voices told me so
      Curse your sudden but inevitable betrayal!

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      • I've tried this Pirates2 game the last days, it crashes all the time... I've never come longer than to the loading screen...! Guess I'll have to wait for the real thing!
        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
        Also active on WePlayCiv.

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        • I've just been on the CIV3 web site and it looks like there is a new add-on to CIV3 called Civ3: Conquests. The map shown looks like that described at the beginning of this tread.

          BTW, anyone know how to get Pirates! Gold (for DOS) running on a WinME machine? (Or how to get a copy of Pirates Gold for Win? I am willing to pay for it... )

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          • Originally posted by Steve Clark
            Grumbold, my old friend. That thought never crossed my mind (SimGolf and Pirates) but I really don't think it will go that route. I don't want it to go the route they took from Civ2 to Civ3 either, so why not just keep it the same?
            Hi Steve!

            Ah, there are endless pitfalls

            Meier has said in the past that he won't revisit something beause without new ideas it is boring. So if he is actively involved, not a figurehead, then I fully expect elements to change. If Briggs is the true lead, I would expect changes too but more willingness to include some complexity. If the game just got a graphical overhaul then I would anticipate resoundingly criticisism from the media for not updating the game enough.

            The problems will be in getting the elements right. If swordplay stays easy, some people will get disappointed. If it becomes a skillful twitch subgame, people like me will be annoyed because our lack of dexterity will consign us to avoiding that element. Everyone who played Pirates! is going to have a different idea of how to improve it while keeping the nostalgia alive for the parts they loved.

            I think I'm going to do my part by trying to avoid any news of the game until the release version reviews come out. I've learned from Civ 3 and others that too much anticipation is usually a bad thing.
            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
            H.Poincaré

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            • Originally posted by Main_Brain

              Well
              a) Something existing is straight better than a nonexistant game
              b) the Voices told me so
              That's not necessarily true...did you ever play the original Outpost?

              As for the voices, it may be time to start upping the medication
              ----
              "I never let my schooling get in the way of my education" -Mark Twain

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              • Uhhh alright Outpost...
                Nice game if you went to it straight from CGA Graphics!
                Curse your sudden but inevitable betrayal!

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                • [SIZE=1] As for these Colonization sequel proposals, I dont get it. That game was terrible...just a crippled version of Civilization with the added "fun" of ridiculous micromanaging of the economy. My understanding is that Sid Meier tried to distance himself from this abomination and had nothing to do with it other than his name being slapped on the box to sell product. If true, a wise move
                  Blasphemy! Some of us really like micromanaging the economy! How can you not like a game that has like 5 different terrain types for forest alone - if memory serves: conifer forest, mixed forest, wetlands forest, tropical rain forest, and broadleaf forest.

                  Seriously, the game was an economic civ game, as opposed to a military civ game. I think a lot of people found this to be a very novel approach that really hasn't been replicated elsewhere. Or maybe it has and I just don't know about it.
                  Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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                  • I loved Pirates Gold and I wish I had the room to build a low end comp to run it (and a lot of other old games). Pirates wont run on anything much above a p200.

                    Considering the recent offerings from Firaxis, I'm going to wait until the first 2 patches have been released for it and only if the general temperature of the forum is warm and certainly not if it's a furnace. Otherwise, the Bethsoft offering sounds more appealing.

                    Bethsoft seems to be the only game designer at present with any understanding of of the concept 'gameplay'. Even Morrowind (which I still don't think is anywhere near as good as Daggerfall*) is way ahead of most other crpgs on the market.

                    So as far as Pirates2 is concerned, I'll wait and see so I wont be disappointed and hopefully I might be supprised.
                    There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger

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                    • Simplicity doesn't have to be bad. Look at the game of Go.
                      (\__/) 07/07/1937 - Never forget
                      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                      (")_(") "Starting the fire from within."

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                      • Qilue: you know you can slow you PC down, right?
                        urgh.NSFW

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                        • Pirates ran fine on my athlon 1400 with 98...it was only when I got XP that it would crash
                          ----
                          "I never let my schooling get in the way of my education" -Mark Twain

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                          • Pirates! runs fine on my new comp, with XP. But it is the original releace, and I play it in a dos emulator.
                            I am the second place man!

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                            • Originally posted by Azazel
                              Qilue: you know you can slow you PC down, right?
                              It doesn't work all the time. There's at least one game that still runs too fast after I slowed the computer down by 99%. This is a problem with older games that use timing loops instead of built-in timers to pace the game. A notable exception is Star Control 2, which doesn't zip around even on some fast (comparatively speaking) computers.
                              (\__/) 07/07/1937 - Never forget
                              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                              (")_(") "Starting the fire from within."

                              Comment


                              • I've been trying Pirates!2 thew last days(on another PC), and I have one, big problem: I can't get the combat to work! Whenever the combat screen comes, my character just won't use his sword. How do I do that?
                                Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                                I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                                Also active on WePlayCiv.

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