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Sid Meier's next game! YARRRR!
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1. 17th century captain- Starting dates no longer an option
(That is unless you want to be technical and say that 1600 is a part of the 16th century since there was no year zero, but for simplicity, I will not take that into consideration)
Ok, thats my ranting over for the moment.I am the second place man!
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Originally posted by Carolus Rex
Do Call to Power I and II, Test of Time, Civ 3 ring a bell? And from what I have gathered from reading the fora, can you spell MOO3?
Pirates was great, but I am afraid of all remakes.Be the bid!
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About the more role-playing part: Surely it could turn out to be interesting if it's done in the right way. Before, it was this constant hunt for long lost relatives that was the role-playing part as you hunted down evil spaniards with maps. This was a sub-plot to the game that didn't disturb the balance of the game itself. If they could come up with a lot of smaller plots that are weaved into the main story by chance it could spice things up a bit.
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True enough....as I remember, though, there were starting dates in the late 16th century. What I meant was that the starting dates wouldn't extend into that era. I just phrased it in a terrible way
Originally posted by Lord Zalzabad
The 17th century was a long time, in fact, it was 100 years. The statement in the press releace you have supplied does not tell us anything other than the game is based in the 17th Century. Because of this, it would be premature to make such assumptions. You could have starting times based every 20 years, like in the original (1600, 1620, 1640 (my favorate time period to play in), 1660, 1680), all of which are in the 17th Century.
(That is unless you want to be technical and say that 1600 is a part of the 16th century since there was no year zero, but for simplicity, I will not take that into consideration)
Ok, thats my ranting over for the moment.----
"I never let my schooling get in the way of my education" -Mark Twain
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I just read through the beginning of this thread. Personally I would rather see a new Colonization (as you can see in my signature), but I'm sure I'll probably get this. However it sounds an awful lot like Bethesda Softworks new game, Pirates of the Caribbean, which comes out in July. You can read about that one here. I'm a huge Morrowind fan, so I have a lot of faith in BethSoft. I doubt their game will be a lightweight, so it will present serious competition for Firaxis.
I'm currently hooked on the Rise of Nations trial version, which has presented me with quite a dilemna. It's hardly fair that RoN and the Bloodmoon expansion for Morrowind are being released on the same day! I can only play one game 18 hours a day, not two!Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
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albiedamned,
Looks like the game that you are refering to is drawn right from the ideas of the original Pirates. Not the first time that one of Sid's designs has been used by someone other than his staff. I wonder how this competition will be. Since this first game is tied in with the Disney movie it has a chance to have good promotional tie in and challenge the Sid name. It will be an interesting fight. But it will all come down to how good the game is.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Curse your sudden but inevitable betrayal!
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Originally posted by Mahdimael
How could it be better than something that doesn't exist yet?
I'm holding out that neither case is true.Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
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I dont know if this has been mentioned, but theres also Uncharted Waters 1 and 2 from KOEI that are kind of similar to Pirates but with more RPG elements. I played them for a while, and the second one was pretty good, but never really got into it.
Pirates! on the other hand is brilliant and Ive spent thousands of hours playing it going back to its release circa 1987 for the fine Tandy 1000 system. Its not quite as good as the Civilization franchise (except for Civ III which of course is horrendous and an insult to my years of financially supporting Sid Meier and his decadent lifestyle) but Id say its the second best game series ever. I didnt really like Pirates! Gold though. Too buggy. For that matter, the original crashed when you started to do well in the game. If they just release a faithful remake of the game without the usual critical errors Ill be happy.
As for these Colonization sequel proposals, I dont get it. That game was terrible...just a crippled version of Civilization with the added "fun" of ridiculous micromanaging of the economy. My understanding is that Sid Meier tried to distance himself from this abomination and had nothing to do with it other than his name being slapped on the box to sell product. If true, a wise move
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Originally posted by Grumbold
Pirates! was great in its day, but the gameplay was pretty repetitive. Blend it with a dash of "The Guild" so that you can play a pirate, merchant, weaponsmith and so on while establishing a dynasty and I would be really excited.- "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
- I went to Zanarkand, and all I got was this lousy aeon!
- "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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