I think a lot of these decissions should be left up to whoever the DM will be. IMO that is the big question at this time... I too am for ditching spell components.
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I have a better idea.
Why don't we let individual DM's decide what rules, races, etc. does he allow?(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Kramerman
a standard human staring out usually only has one 15-17, and a few 13-15s and the rest are 10-12ish. If a character has multiple 18s, it kinda gets rediculous. Thats a conan's strength with a gandolf's wisdom and red sonja's charisma all in one person...
Anyway, the thing about AD&D is your character is deadmeat unless he (or she) has at least one 18, a couple of 16's, and nothing really bad. The game was designed that way when I played, and I have no idea if this has been changed.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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I'm not sure if you'd enjoy a game run by me then....characters with such uber stats generally have great big targets painted on them!
I love running games where the stats are average (or worse) with one--maybe two-- noteworthy ones....makes the CHARACTER more important than the statistics....that's where the magic is...
-=Vel=-
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Thank ya, Master Solver....I try...been thinking 'bout possible directions for the CBRPG proposal, in case anybody wants to give it a go....
-=Vel=-
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Originally posted by Japher
As long as the stats don't interfere with character development then it shouldn't matter... Especially, since in 3rd edition you can add to your stats as your player progresses...
Still, something like Fantasy Hero or Rolemaster is superior for role-playing.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Velociryx
I love running games where the stats are average (or worse) with one--maybe two-- noteworthy ones....makes the CHARACTER more important than the statistics....that's where the magic is...(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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you would actually just need one other class other than blackguard and shadowdancer (looks like you want to be evil and will at somepoint have to make a pact with a fiend (to become a blackguard))
the problem here is lack of direction
I will put down what people are saying
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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Originally posted by Urban Ranger
That's possible with some other systems, but not with AD&D. Simply, your 1st level party goes out for the first time, runs into an Orc scouting party, and the fighter with 12 CON got killed after a couple of Orcs swinged at him.
if you are needing uber stats, than what you are fighting is too tough for you
Jon millerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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Gotta agree with Miller on this one....none of the 16 games I ever ran had uber stats, and we never encountered the problem. It takes balance, but is possible.
-=Vel=-
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Originally posted by Jon Miller
while I haven't played ADnD a lot, I never really had that problem
if you are needing uber stats, than what you are fighting is too tough for you
Jon miller(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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