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'Poly D&D- Coordination Thread.

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  • Thanks for that.
    atawa said he'd rather not GM, iirc.
    cIV list: cheats
    Now watch this drive!

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    • so we have 25ish people and 5ish GMs (with some of them limited by lack of familiarity or time)

      I think that it is ok, I suggest a GM meeting (to determine things like setting) and than Character Creation

      Jon Miller
      Jon Miller-
      I AM.CANADIAN
      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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      • Sheesh! Page 4 and you still haven't started the game yet?!!

        Let me break this logjam.. I'll GM. Ready? Here we go.

        The 17 of you, many in full armor, walk though the gates of this seaside city as inconspicuously as a group of 17 people are able to. You immediately locate a tavern. You all enter the tavern and everyone orders a drink. After the drinks are finished, the bartender offers a 'tip' if you buy another round. After 30 minutes of discussion on how to proceed, your group votes and decides this is a good idea. The bartender says, "Go out of the tavern, turn left and walk two blocks, then turn left again and walk to you reach the short pier. Once on the pier, take a long walk." The bartender laughs as he walks away to the other end of the bar. Bored to death, you follow the bartenders advice and take a long walk off the short pier. Everyone falls in the cold deep water. Those of you wearing armor immediately sink to the bottom of the river and die. Those not wearing armor stay afloat and make a valiant effort to save the others. Bravo. Take 100xp each. Unfortunately, this river is infested with strange piranha-like fish. These fish eat you alive and you die.

        See how fun things can be when someone steps in a takes charge to get things rolling?

        Who wants to play again?

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        • 1) I vote for 3rd edition - it's much better than 2nd edition IMHO.

          2) I want to play a Cleric or a Wizard. Somewhat tired playing rogues and don't really want to play fighters or barbarians.

          If someone doesn't have rules, this isn't a big problem... Just ask
          Knowledge is Power

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          • Originally posted by MattH
            Thanks for that.
            atawa said he'd rather not GM, iirc.
            Not yet anyway, I'm working on an Ankorian campainsetting, once that's a bit done I'd like to DM an adventure with adapted 2E rules.

            Untill then I'd like to play a wondering Khmer templeguard, loosely based on the Monk in Oriental adventures .

            I'd prefer a realtime campain becouse of the gamedynamics, and prefer to have stats somewhat like 18/16/15/10/8/5. But if 3E has somekind of statsgroing system I'd like to try that out for a change.

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            • Originally posted by Felch
              My vote is for 3E. I don't know 2E rules at all really.

              same here.
              "I bet Ikarus eats his own spunk..."
              - BLACKENED from America's Army: Operations
              Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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              • Originally posted by Jon Miller


                I would be up to having all first level characters getting max HP

                Jon Miller
                i've always played with this. It is what seperates "heroic" characters from normal npcs
                "I bet Ikarus eats his own spunk..."
                - BLACKENED from America's Army: Operations
                Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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                • oh, and i also prefer rolling for stats (with the ability to have a limited ability to take some points from one stat and add it to another) over the point buy system. On the other thread I explained my reasoning... but it seems to be gone.

                  basically the random stats allows for greatest diversity of character gerneration, and what ive always found fascinating about the game is how many differnt types of characters my friends and I could make. And the ability to 'fenaggle' (as we call it) the stats a bit makes sure no one is unhappy with getting a low number, cause they can increase it (at the expense of one fo their high numbers tho).

                  from years of playing, this is the system i like best. roll 4 6-sided dice, and drop the lowest, add the highest three. do this six times. you can then asign the resulting numbers to whatever stat you wish. strict games we would not allow fennagleing, tho more 'real' we found games that allowed it to be more enjoyable, because our characters were more like we wanted them to be and imagined them
                  "I bet Ikarus eats his own spunk..."
                  - BLACKENED from America's Army: Operations
                  Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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                  • Can I be included in the game please? Ive only just spotted the thread.

                    I used to play AD&D for 5 years+ (17 years since I last played - exluding some PC versions), I have the original DM Guide, Players Handbook, Monster Manual and Fiend Folio if its any use for reference purposes.

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                    • I like Vel's version in Candle'Bre (I would just make it a little more fantasy like with little pockets of other races). I prefer to hash it out with a DM to determine stats. Makes the character more believable and greatly enhances the RP aspect to D&D. I also like a low power/ low magic campaign. When there is little magic, then it becomes a MUCH bigger deal then when its all over the place.

                      I personally would be fine with 3E rules, but am most familier with 2E (minus spell componets, yuck) and prefer to add a bit of Oriental flair (Gotta love a Hygenkian Kensai! ....or however you spell it).
                      Last edited by Donegeal; July 11, 2003, 18:27.
                      Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
                      '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

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                      • Can someone post a link to the original thread, I must be daft cus I cant find it.

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                        • Just got home and caught up on my reading here.

                          donegeal, I would run a campaign for even a group as small as one, so if you're interested, say the word and I shall get back to fleshing out the stuff that would be needed. I stopped when there were no immediate postings expressing interest, but....even a group of one is sufficient to get me started again....

                          -=Vel=-

                          PS: And just so you know....there are pockets of other races....in fact, part of the story in my head so far involves finding them....which brings me to another point....I'll quite likely use the events of the game to help me decide how to further develop the computer game, so participating here is a fantastic way to make your voice heard in terms of shaping the game....

                          -V.
                          The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                          • Sounds like fun, Vel. I admit I'm not too huge a scholar of Candle'Bre, but I've always been impressed when visiting that forum.

                            Should it happen that not enough people are interested in my campaign, I'd probably be interested in joining yours. ;-) Good luck with it.
                            All syllogisms have three parts.
                            Therefore this is not a syllogism.

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                            • well, should that happen, you're welcome to join, good sir!

                              As to the Candle'Bre campaign idea, I envision it beginning in the same basic timeframe as the game itself opens, so the Basin will be plunged into war and the various affiliations your characters may have will play a pivotal role (and could spark conflicts within the group itself, as the major factions in control of the basin ply their influence on you, the heroes...testing loyalties and bonds to their limits).

                              Also, do not be discouraged by the lack of fantasy races...IMO, Candle'Bre has more than enough diversity to make up for it. Among some of the more intriguing choices for birthright (off the top of my head) would be:

                              Trentare: being one of Candle'Bre's "Free-Folk" (gypsys) has certain advantages (you operate under a wholly different set of governing laws and beliefs, the gypsy culture is much more freewheeling and open, and rogues, bards, and mages hailing from that land will gain bonuses in line with their heritage. The downside is that much of the rest of the Basin has....at least a measure of distrust for you and your kind, which can manifest itself in all sorts of unpleasant ways.

                              Kell: Kellen warriors are, hands down, the best and most feared warriors in the Basin. It has been said that a newly trained BattleMaiden of Kell is worth at least ten soldiers from elsewhere. While that is undoubtedly an exaggeration, it underscores the point that the Kellens are born and bred for war (though other classes hailing from this region are unremarkable, if not slightly penalized, given the wholly martial focus of the land).

                              StroudHaven, deeply religious and heavily forested....trackers, priests, and archers hailing from this area are renowned throughout the Basin for their skills and abilities.

                              Rogues hailing from Mourngrym lands (especially Eastgate and WestKeep) will have more money, be better trained, have more guild contacts and easier access to all manner of illicit goods than any other rogues in the Basin (not to mention a better chance of some affiliation with the Houses of Mourngrym)

                              and so forth....

                              -=Vel=-
                              The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                              Comment


                              • Originally posted by Lord Merciless
                                It's true that you won't fare well without high stats in computer RPGs. For example, designers threw at least six(!) Liches and a Demilich at your party in Baldur's Gate 2. A human DM can do a lot better than that.
                                The thing which really sucked is that if the lich cast imprisonment on my main character, I instantly lost, though Nalia was carrying no less than 4 scrolls of freedom.
                                "The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
                                -Joan Robinson

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