Announcement

Collapse
No announcement yet.

OOC: The Rules

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Rasputin
    I think any one launching nuke weopons would end the apolyton region as all other nations would also launch...
    Any nukes going cheap?
    The Sons of Chaos are looking for a bit of entertainment...
    Hello, you've reached Majestic-12 Headquarters.
    We are away, or unwilling to answer the phone at the moment, so please hold while we trace your call.
    Thanks for calling!

    Comment


    • #17
      Basus refrains from the use of Mass destruct weapons. But we do have orbital ,land and seabased defence systems against such weapons. We would be willing to host a summit on the reduction of massdestruct weapons
      Last edited by Basus; April 26, 2004, 08:40.
      "There is no life without compassion"

      Comment


      • #18
        Basus - the UN has a ban on space-based weapons. Besides, how would you have them?
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

        Comment


        • #19
          Originally posted by Urban Ranger
          Basus - the UN has a ban on space-based weapons. Besides, how would you have them?

          We did not say we have weapons in space we just pointed out that we have defence systems against massdestruct weapons. Systems which use satalites to track and seek out mass destruct weapons. The defensive missile or laser is situated on earth.
          "There is no life without compassion"

          Comment


          • #20
            re: multiple spots for nations-

            How about one additional spot allowed per 400M people? 300M or 500M may also be workable solutions.

            This would prevent people with 5M grabbing 7 spots, but allow more established nations more breathing space if they desire.
            -Sir T

            Comment


            • #21
              I like the idea of 1 spot per 500M, especially if we tie it to, say, maximum 3 spots and include secondary nations. So, until you reach 500M in your primary nation, you only get one spot on the map, regardless of how many nations you control. At 500M you can choose to expand, either through the creation of a puppet state or the physical expansion of your primary state. You can expand again, if you wish, at 1B, and again a final time once you reach 1.5B (or 2B or 10B or whatever).

              I don't care so much about what the actual numbers turn out to be, as long as we hold to some kind of formula along these lines.
              ~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~

              Comment


              • #22
                I like the idea of one additional spot for every 500M. with the limit to 3 spots. I was thinking that maybe that could be the rule for primary nations and then each puppet nation can have one spot only (unless the primary nation give up their right to a spot in order to give it to the puppet.) In attempt to prevent one person from having 50 puppet nations taking up the whole map, I think there should be a limit to the number of puppet nations allowed to have spots (that's per person, of course).

                As for expansion, given that the map contains about 190 spots and there are currently 94 registered members, I think it might be possible to leave certain spots as unclaimed territories. That way, for role-playing purposes, a nation can "conquer" the territory for a temporary amount of time. This would have to be only temporary (a time limit if needed) so that we don't have person acting like Napolean and trying to takeover the world.

                Those are just some ideas. I figured I would put my 2 cents while I had the chance. (Ok, so that was a little more than 2 c. but oh well )

                Comment


                • #23
                  i want some more clarification..

                  you say max 3 territories. but then you mention expanding by conquest into other territories. is this beyond the maximum of 3.

                  any extra territries taken including the 3 max you state, need to be agreed by the council of apolyton, each extra territory has to be conquered even if currentyl "empty" we should role play a conquest invasion of somesort.

                  also the size of the teritories all being differnet make the max 3 rules silly, if i take 3 small islands how is that the same as someone taking 3 large territories.

                  id like to do some work on working out a density max formulae to figure out how much land a population needs, then work out how much land each territory has.
                  GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

                  Comment


                  • #24
                    Originally posted by Rasputin
                    i want some more clarification..

                    you say max 3 territories. but then you mention expanding by conquest into other territories. is this beyond the maximum of 3.

                    any extra territries taken including the 3 max you state, need to be agreed by the council of apolyton, each extra territory has to be conquered even if currentyl "empty" we should role play a conquest invasion of somesort.

                    also the size of the teritories all being differnet make the max 3 rules silly, if i take 3 small islands how is that the same as someone taking 3 large territories.

                    id like to do some work on working out a density max formulae to figure out how much land a population needs, then work out how much land each territory has.
                    Not every area of land can support the same amount of people.
                    An arcology can hold rather more people than a desert of radioactive glass.
                    Hello, you've reached Majestic-12 Headquarters.
                    We are away, or unwilling to answer the phone at the moment, so please hold while we trace your call.
                    Thanks for calling!

                    Comment


                    • #25
                      Originally posted by Rasputin
                      also the size of the teritories all being differnet make the max 3 rules silly, if i take 3 small islands how is that the same as someone taking 3 large territories.
                      The size of various areas should be even up a bit, the rest can be attributed to difference in terrain, climate, vegatation, etc.
                      (\__/) 07/07/1937 - Never forget
                      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                      (")_(") "Starting the fire from within."

                      Comment


                      • #26
                        I think having areas of various sizes is not such a bad idea, as countries in RL have very different sizes and population densities. I think allowances should be made for people with feelings of, erm, inadequacy in terms of their, uh, size.

                        Just to clarify, the 3 territory limit I suggested is per player. That is, you may have up to 3 nations, or 3 spots, or combination of nations and spots. This way, Auldonina can expand to 2 other islands, Squeblish Nef? can bring/keep 3 of his 5 nations here, and Ceroo can expand and keep San Antonio Bay. I think having a population threshold for expansion is key to this idea, in that it gives long-established nations some benifits (ie, expansion) over new nations, without letting them dominate the whole map.

                        I see this as a workable compromise, especially considering folks like me think that we should try to stick to one nation, one territory period.
                        ~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~

                        Comment


                        • #27
                          I like the three-spot idea... as for conquest, I don't think that should be covered as part of the expansion rules. If a nation wants to conquer an area, they roleplay it, and other people respond; whether or not they succeed depends on how the RP goes.

                          Comment


                          • #28
                            Originally posted by joncha
                            Squeblish Nef? can bring/keep 3 of his 5 nations here
                            I have brought myself into accordance with these directives by transporting 3 nations out of Apolyton, while expanding Al Mastif.
                            Hello, you've reached Majestic-12 Headquarters.
                            We are away, or unwilling to answer the phone at the moment, so please hold while we trace your call.
                            Thanks for calling!

                            Comment


                            • #29
                              I like the three spot idea per player as long as you can choose if it is for one nation or for three different ones.

                              about Expantion. I like the idea of unclaimed territories but think it would be wise to keep a certain maximum amount of territories.
                              "There is no life without compassion"

                              Comment


                              • #30
                                I updated the first post with some of the debate so far. More updates to follow.
                                ~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~

                                Comment

                                Working...
                                X