Hi all,
I'm a member of the Clash of Civilizations team, and I have a radical Idea that I may be lynched for...but I've got to try.
I've been reading alot of the OpenCiv3 stuff..and it looks great. But I also notice it is very similar to Clash. As a matter of fact, the only major difference I see is that you guys plan to code in C++ and we're coding in Java.
Mark Everson, as you may know, is our project leader, so he would have to ok this...but enough talk here's the question...
Would it be possible for both projects to combine? It would mean alot of wasted effort in Java for Clash, but I think it would be worth the switch to C++ (which I've always thought would be better anyway). Since you guys are just starting up, it would mean relatively little wasted effort for you, and in the end would mean much more creative effort concentrating on a single goal. To me it just seems silly to have 2 projects with nearly the exact same goal and nearly the exact same game models, when we could have all that energy put into one project.
I do realize this would mean some major setbacks...believe me I do. But, wouldn't it be worth it?
I'm a member of the Clash of Civilizations team, and I have a radical Idea that I may be lynched for...but I've got to try.
I've been reading alot of the OpenCiv3 stuff..and it looks great. But I also notice it is very similar to Clash. As a matter of fact, the only major difference I see is that you guys plan to code in C++ and we're coding in Java.
Mark Everson, as you may know, is our project leader, so he would have to ok this...but enough talk here's the question...
Would it be possible for both projects to combine? It would mean alot of wasted effort in Java for Clash, but I think it would be worth the switch to C++ (which I've always thought would be better anyway). Since you guys are just starting up, it would mean relatively little wasted effort for you, and in the end would mean much more creative effort concentrating on a single goal. To me it just seems silly to have 2 projects with nearly the exact same goal and nearly the exact same game models, when we could have all that energy put into one project.
I do realize this would mean some major setbacks...believe me I do. But, wouldn't it be worth it?


Clash code is available to anyone now... The only difference is we have not yet committed that it will Always be available to anyone that wants it.
Comment