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  • #61
    Originally posted by The Big Mc
    i am working on the way to limit the size of the colony after that its childes play

    any way i am having fun
    What you mean? you are playing with the colonies?
    if so may i see your coding?
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

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    • #62
      Funny how looks like great ideas just come from nothing!
      I just wake up and while watching TV a came up with this
      Code:
      HandleEvent(MakePop) 'TestColony' pre {
      	if(city[0].population == 0){
      		return STOP;
      	}
      }
      I tested. It works. This prevents colonies from getting slaves.
      "Kill a man and you are a murder.
      Kill thousands and you are a conquer.
      Kill all and you are a God!"
      -Jean Rostand

      Comment


      • #63
        Brilliant! But do the slaves go to some other city then or disappear altogether?
        Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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        • #64
          No, they just disappear! We will need some work around for that.

          Off Topic: Did the new links worked out for the city expansion?
          "Kill a man and you are a murder.
          Kill thousands and you are a conquer.
          Kill all and you are a God!"
          -Jean Rostand

          Comment


          • #65
            I got most things done for my version of colonies I have also made it possible to move pop and slaves (when I get the slave trader creation right)

            Any body now how to remove slaves form a city.

            A slave trader unit is made in a colony instead of a slave pop so you can move it to your nearest city. Then click settle and the slaves are added to your pop. Same with normall pops ( the immigrant unit )

            i will have the rest on monday
            "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
            The BIG MC making ctp2 a much unsafer place.
            Visit the big mc’s website

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            • #66
              Actually i have been thinking in re-do the CTP2 trade system to be possible strategic resources and the buy of goods. But I have just started coding.
              And colonies will be in but a little diferent from what we've been thinking
              "Kill a man and you are a murder.
              Kill thousands and you are a conquer.
              Kill all and you are a God!"
              -Jean Rostand

              Comment


              • #67
                I have almost finished the rough for the colony system. I am not far off having the ideal colony.

                Just got to figure out how to remove slaves from a city.

                I think I found a way to link the colony to the capital so what ever the capital builds in structures the colony gets.
                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                The BIG MC making ctp2 a much unsafer place.
                Visit the big mc’s website

                Comment


                • #68
                  Can i see it?
                  "Kill a man and you are a murder.
                  Kill thousands and you are a conquer.
                  Kill all and you are a God!"
                  -Jean Rostand

                  Comment


                  • #69
                    yes i will send you the stuff for the movement of pop and slaves that is all in cold hard slc
                    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                    The BIG MC making ctp2 a much unsafer place.
                    Visit the big mc’s website

                    Comment

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