Originally posted by WesW
Barbs do not investigate huts. When they are generated, they may be Elite units, because those units have high attack strengths, which is how the units are ranked when picking from the available units as defined in risks.txt.
Barbs do not investigate huts. When they are generated, they may be Elite units, because those units have high attack strengths, which is how the units are ranked when picking from the available units as defined in risks.txt.
Paul, can you make a version of Modswapper to have more than one mod available to choose from?
I'm sure I had a "normal" or "MedMod" or "citymod2" option when I tried that.

But in those situations I think I will have to get some early time units to block AI's settler.
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