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  • Im willing to bet that I can smuggle a settler into anyone's civ long enough to build a city, listening post, disband the city, and get the settler out with the listening post still intact before you releize what I did. there are always areas thata a person cant see cause they have nothing with their sight range. So I fell this tactic is fesable.

    Locutus thanks for your reconition of this tread and concrats on your new title, but could you and Keygen take your Markos discussion to the cafe or OT as this tread should only be for stratagies/tactic and their debate.
    So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

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    • *bump*

      Sorry it took so long, but news item posted...
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      • And remember, besides the "build-disband city" trick, you can ALWAYS build ANY installation next to a road/railroad/maglev, that you control.

        That makes you able to place listening posts and airbases relativ far away of your cities.
        First they ignore you. Then they laugh at you. Then they fight you. Then you win.

        Gandhi

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        • Do you guys use Radars? I have yet to ever build one. What are they for?

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          • In theory, it should show you enemy aeroplanes 25 tiles away from your radar - but only on the little radarmap in the lowerleft corner.

            But I never uses radar, so I do not know if it is actually working.
            First they ignore you. Then they laugh at you. Then they fight you. Then you win.

            Gandhi

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            • Originally posted by TheBirdMan
              And remember, besides the "build-disband city" trick, you can ALWAYS build ANY installation next to a road/railroad/maglev, that you control.

              That makes you able to place listening posts and airbases relativ far away of your cities.
              Gives me an idea, roads take 2-4 turns to build, if you are close to your opponent's territory you could build 10-20 tiles of road in 40 turns, place a listening post at the end of that road eliminating the settler that you would have to smuggle into that postion.
              HA great

              Do you guys use Radars? I have yet to ever build one. What are they for?
              Once in a single player game I did use radars to check them out...THEY SUCK MONKEY BALZ. They have a vision of 1, and if you want to see the 25 tiles that it should, you have to look at the little freaken map. The work well on small to regular maps, but after that the dots become too small. CTP2 was so much better with radar. They had a vision of 25, I think, but they could only "see" what had moved that turn. Otherwise if a units just stayed in one place it was invisable.
              So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

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              • Originally posted by Nimrod


                Gives me an idea, roads take 2-4 turns to build, if you are close to your opponent's territory you could build 10-20 tiles of road in 40 turns, place a listening post at the end of that road eliminating the settler that you would have to smuggle into that postion.
                HA great



                Once in a single player game I did use radars to check them out...THEY SUCK MONKEY BALZ. They have a vision of 1, and if you want to see the 25 tiles that it should, you have to look at the little freaken map. The work well on small to regular maps, but after that the dots become too small. CTP2 was so much better with radar. They had a vision of 25, I think, but they could only "see" what had moved that turn. Otherwise if a units just stayed in one place it was invisable.
                Plus another advantage of building roads such as spoken wisely here, is when you place Railroads on them it takes ONE turn to change from Roads to Railroads and then same for Maglevs, and also spider-webbing keeps from all of transit routes being taken away by enemy!

                Yours In Civin

                Troll
                Hi, I'm RAH and I'm a Benaholic.-rah

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                • I would challenge anyone to build a road or a listening post in my territory! Never ever been done to me, and I could not imagine any circumstances where anyone could get away with it.... as regards the road building, when preparing for an attack, I build a road as I go and have 100's of troops nine stacked along the road moving slowly but never endingly forward, snaking out in a long line back to my own Civ.... It;s how I win most of my land games.
                  He's back after a fashion...

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                  • Yes I know you Gav. Those basterds keep coming..... I chew up 30 or 40 of them basterds outside my cities walls. There are 50 more behind. Really frusterating. Being on the defensive so long....it wears you down. It really does.

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                    • Originally posted by faded glory
                      Yes I know you Gav. Those basterds keep coming..... I chew up 30 or 40 of them basterds outside my cities walls. There are 50 more behind. Really frusterating. Being on the defensive so long....it wears you down. It really does.
                      Thats the thing though, you cannot win by defending, only by capturing enemy cities, I think many people try to make the game too complicated, many people try to go for that extra improvement, or extra Science Advance.. You gotta get in first and keep at it... even if you are under attack yourself (maybe especillay if you are under attack) you must keep on churning Military. and either meet advancing armies head on and push em back, or counter elsewhere, nine stacking your cities and waiting is gonna be the death of any Civ....Anyone that disputes what I say come play me, Faded, berXpert or Blackice on line.
                      He's back after a fashion...

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                      • hey gav i would love to play online even if just to talk strat.
                        I heard a loud voice, I looked, and there before me was a pale horse! It's rider was named Death, and hades was following close behind him. They were given power over one fourth of the earth to kill by the sword, famine and plague.
                        Revelation 6:8

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                        • Originally posted by MILAMBER
                          hey gav i would love to play online even if just to talk strat.
                          You are one!! Hopefully this weekend... Although I have a couple of games arranged
                          He's back after a fashion...

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                          • Well lets see ok I will put my what 20 wins to five losses on-the-line again Shall we say same time same channel
                            “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
                            Or do we?

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                            • its cool, our time zones are so different we might have a hard time hooking up to play. my time right now my time right now is 4:50 pm wensday march 6th. weekend i'm at work (restaurant manager) so i have wierd hours
                              I heard a loud voice, I looked, and there before me was a pale horse! It's rider was named Death, and hades was following close behind him. They were given power over one fourth of the earth to kill by the sword, famine and plague.
                              Revelation 6:8

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                              • MILAMBER general time for play is cali server between 8 am-12 pm est Saturdays or 8 am-12 pm est Sundays. Just bop in if you have a few hours to kill someone (heh) is usually there.
                                “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
                                Or do we?

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