This means that you can get back more production than you put in... This could lead to some interesting strategies. It means that once you have a handful of production improvements the best way to build a wonder or anything else expensive is to build a bunch of units first and then disband them...
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No - I do not think you will get more out of this that you put into it. You can have other cities to contibute to a certain tasks - but that's all.
Ohhh, maybe. If you have phalanx/legions or something like that and you disband those units in a city equipped with mill, factories, oilref and nukeplant...... then you probably get more out than you put in.
The city you disband any units in should give at least 2x time the raw production before you get more out than you put in.
And I even think, if the unit is build in a city with a mill, then you need not only mill, factory but also oilref in the city you disband the unit in to get more out than you put in.First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Gandhi
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I almost always build a granary in a city before it reaches size 2. The one exception is my first city; I will usually keep building warriors and I make it my priority to build a granary before it reaches size 3. This is a gamble, because if my warriors don't find any settlers in ruins, my growth is slowed. However, they usually find something good, and it's also very important to me to know the lay of the land before I start massive colonization.
Comments? Corrections? Insults hurled?Humanity has the stars in its future, and that future is too important to be lost under the burden of juvenile folly and ignorant superstition.
- Isaac Asimov, 1920-1992
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similar with me, david. only that i build 3 warriors first (the first two cost only two turns if i have double forest-river) and then switch to granary in my first city. this usually leaves 2-4 turns before it grows (min wages, max prod, rest for food).
at the last turn at size 1 (which is just in time) i rush buy the granary with the money often found my exploring warriors.
thereafter, i tend to build phalanx, slaver, temple in my capital (if i i found other settlers) and go for building it up, especially if i want an early wonder.
phalanx and slaver can also be imported from other cities, and the temple might also be rush bought.Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
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Originally posted by david42one
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I almost always build a granary in a city before it reaches size 2. The one exception is my first city; I will usually keep building warriors and I make it my priority to build a granary before it reaches size 3. This is a gamble, because if my warriors don't find any settlers in ruins, my growth is slowed. However, they usually find something good, and it's also very important to me to know the lay of the land before I start massive colonization.
Comments? Corrections? Insults hurled?
Hope this helps!
Peace
Grandpa TrollHi, I'm RAH and I'm a Benaholic.-rah
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This mailexchange is not a strategy (not yet).
But some could make it to
Uhhmmm - on the other hand, the American slavers prevented me in following my "normal" way for exploring and expansion.
Normally I don't go to war with the closest AI - but I might change my mind after this "success".
But of course one will only be able to do that, when the human enemy is far away and not able to pull a stick between ones legs..... I don't think you would have allowed me to crush the Americans (I am going for every American city now) if you were able to prevent it.....
-----Oprindelig meddelelse-----
Fra: Harald Lernbeiss [mailto:hlern@gmx.net]
Sendt: 2. april 2003 06:39
Til: Max Reiff
Emne: Challenge Hatchy/Bird turn 96
Must be real fun... And I have to produce citizens myself.
-----Ursprüngliche Nachricht-----
Von: Max Reiff [SMTP:max.reiff@lyngbyes.dk]
Gesendet am: Dienstag, 01. April 2003 20:25
An: Harald Lernbeiss
Betreff: Challenge Hatchy/Bird turn 95
So far 240.000 american citizens have joined my nation :- ).First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Gandhi
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*BUMP*“The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
Or do we?
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is this just a one-time phenomenon or did anyone also experience this.
i started to build a (500PW) farm on a (plains) tile, one turn later re-decided for a (300PW) mine, changed the production, and got the remaining 200 PW BACK !!
anyone else who can confirm this as a rule ?Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
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you can build an advanced farm on top of a regular farm that you bagan building the same turn. The advanced farm will cost 500 instead 700 for the farm and advanced. The advanced farm will also be build in one turn instead of 2. This trick can be used with fisheries and mines too. However if you build a road then place a railroad on top of it the same turn, you will have a railroad the next turn followed by the road you built the turn after.So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"
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In other words yesIt is part of the banned tricks and a known flaw in the game.
“The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
Or do we?
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You may have discovered a new flaw. I have not noticed it when trying to build a better farm on a regular the next turn, but I have yet to try it with a mine.So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"
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well, as far as i see it, this is not a bug. you simply get back what you invested when you change your mind.
i would even assume that the 700PW farm speed build bug is an unintented version of this intended feature.Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
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