I speak I think teams are great but 1 vs 1 would be great too. It would also add more flexability to online play. Could we not do both?
Ok here is some info for you network guru's, games.igateway.net is 206.142.60.4 in two weeks it seems to be static. UDP port outgoing is 21157 for CTP. Now that is static for sure. You could also simply enter the games etc address and let the firewall, windows resolve it.
Nl. server is different it jumps around so I would avoid it but here goes: 195.193.163.56 again outgoing port is 21157.
The tricky part is the incomming UDP port it jumps around too, so it starts at: 21120, 21130, 21140, 21150, 21190. It also comes in on 21220 to 21260.
So if you program your firewalls and your network to allow this information we should be able to use xp for hosting.
Now I did program my firewall to allow the games. server tonight on high security. The ping was 2000+ until I told it to allow the games. address. Once done it settled back to 200 or so where it usually is without the firewall on. So the address is correct as the nl. server was still 4k or so still after making the adjustment to the firewall by adding the games. server address and leving it on high security.
So it would seem to me we need to tell xp with the firewall on to allow UDP ports 21120 to 21290 for incomming. 21157 for out going and again let xp figure out the server address. I would recomend the games server as it seems static.
Now my xp is set up this way but need to test it. I doubt it will work with an xp victim unless that person had it set up this way too. So anyone want to play test this Idea? Now the problem will be two fold for people with routers. You will need to program both.
Ber you now have the information needed to inquire with your ISP as to how to get your internet connection o allow this game to work. I would say if they have these ports blocked it is odd since no known trojan etc uses it. I guess they maybe erroring on the side of safe.
Ok here is some info for you network guru's, games.igateway.net is 206.142.60.4 in two weeks it seems to be static. UDP port outgoing is 21157 for CTP. Now that is static for sure. You could also simply enter the games etc address and let the firewall, windows resolve it.
Nl. server is different it jumps around so I would avoid it but here goes: 195.193.163.56 again outgoing port is 21157.
The tricky part is the incomming UDP port it jumps around too, so it starts at: 21120, 21130, 21140, 21150, 21190. It also comes in on 21220 to 21260.
So if you program your firewalls and your network to allow this information we should be able to use xp for hosting.
Now I did program my firewall to allow the games. server tonight on high security. The ping was 2000+ until I told it to allow the games. address. Once done it settled back to 200 or so where it usually is without the firewall on. So the address is correct as the nl. server was still 4k or so still after making the adjustment to the firewall by adding the games. server address and leving it on high security.
So it would seem to me we need to tell xp with the firewall on to allow UDP ports 21120 to 21290 for incomming. 21157 for out going and again let xp figure out the server address. I would recomend the games server as it seems static.
Now my xp is set up this way but need to test it. I doubt it will work with an xp victim unless that person had it set up this way too. So anyone want to play test this Idea? Now the problem will be two fold for people with routers. You will need to program both.
Ber you now have the information needed to inquire with your ISP as to how to get your internet connection o allow this game to work. I would say if they have these ports blocked it is odd since no known trojan etc uses it. I guess they maybe erroring on the side of safe.
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