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  • #46
    Ha, it works, the Great General Chariot has the +1 movement promotion!
    I just test-ran it worldbuilder.
    The spear takes out the war chariot at 96% odds, the Great General Chariot defeats the Great General at Heliopolis and takes the city.

    mh

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    • #47
      Sweet, nice work. Add the movement instructions and the odds, send it off to rabbits asap I think.

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      • #48
        Message (see above) sent.
        If that works out, it would be quite a coup.
        Lets hope PAL does not figure out we bent the no scouting clause a bit.

        mh

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        • #49
          nice work team! just don't send this message to PAL by accident!
          Quote: "All Happiness is the release of internal pressure"
          Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
          woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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          • #50
            Yes, sorry if I was not clear. The Great General chariot (with Mobility promotion, or whatever it's called) has 3 movement points. That's why it can go SW - SW - SW - W and raze Heliopolis without ever fighting a battle. Suicide mission, to be sure, but I think the Rabbits would happily go for it.

            Nice work getting off a message so quickly. Now the ball is in their court... (If any of us would happen to see them in-game in the next few hours, please do pass the word along there as well.)

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            • #51
              I'm slightly too late, but I think we have plausible deniability: Rabbits' spear can see the chariot, and once it kills the chariot it can seee the undefended city.

              We don't want PAL to nix the CS deal by figuring out that we prompted Rabbits after our unauthorised scouting.

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              • #52
                EDIT: Never mind. If they read our message, they'll see the important part. And if they don't, they will not.

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                • #53
                  Well - the warbits logged in various times and have finished their turn without moving any units. Seems they might have missed an opportunity.
                  Quote: "All Happiness is the release of internal pressure"
                  Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                  woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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                  • #54
                    Maybe they had moved their units before Sullla logged in?

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                    • #55
                      no - units still showed movement available (if I am reading the game info correctly).
                      Quote: "All Happiness is the release of internal pressure"
                      Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                      woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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                      • #56
                        Can we PM some of their leaders? Perhpas they don't check their diplo email very often.

                        EDIT: Although it might be too late by now.

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                        • #57
                          opportunity lost - the PAL chariot has gone - I would assume that it has retired to Heliopolis.
                          Quote: "All Happiness is the release of internal pressure"
                          Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                          woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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                          • #58
                            Rabbits are idiots, sadly. They had a golden opportunity to raze a PAL city, and did nothing about it. I can't believe they logged into the game multiple times and didn't attack!

                            It's hard not to be fatalistic about this game when PAL is on an island with two teams that clearly don't have the faintest clue what they are doing...

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                            • #59
                              Hold on a second. I am not sure we would see if foreign units have spent their movement points. I think the available movement points are always displayed by default.
                              It might just be that all their units move already before we spotted the opportunity.

                              mh

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                              • #60
                                info from the wabbits ...

                                Hi Realms Beyond,

                                Our team thanks you for the information, but unfortunately our moves were already done so we could act on it only from 350 BC onwards, while PAL still had to play its turn. So we expect this war chariot will retreat to Heliopolis.
                                However, it could be useful to us to confirm this situation at the onset of 350 BC. Could we therefore request a screenshot of the immediate area around Heliopolis?

                                As on you ongoing quest to search for the Pyramids, we advise your scout to backtrack towards Heliopolis, head south as long as you're in PAL lands and then go a few turns southeast.

                                With thanks,
                                Warbit of the Rabbits
                                Quote: "All Happiness is the release of internal pressure"
                                Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                                woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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