I realy don't think the concept of civil duty is that hard Maniac.
Yes, ofcourse, Switzerland is a great example. A splendid one.
Serving the army is mandetory, but since it's considered your national duty, the regular anti-army feelings are gone. Most army recruits do it gladly.
About army, I cut it to four options:
Basic:
Small-standing ( low size, high happiness )
Large-standing ( large size, poor quality )
Expert ( good quality, poor size )
Mercenary
->Military caste
-->Trained
Show the evoultion of expert armies. In the old days, expert armies were almost competely hired merecnaries and pirates. Empires couldn't and woudn't spend the resources aimed to properly train the people.
When they wanted an elite group, they hired them.
I hope that the evoloution to military caste and trained is explained now.
About my large post: no, not yet. I am going to spend several hours on it tommorow. Since I want bell to just copy and paste it, I will include very detailed explantions of the options, what they are and why they are here.
And ofcoruse, the modifactors, the concept of "evoloving SE" ( we use it all the time we keep forgeting that Firaxis doesn't know what it is ), how and how long it takes to shift SE ( each by it's own model ), the idea beyond giving small civ a bonus ( in my model, atleast ), etc, etc, etc.
That will take time Maniac.
For Bell: When I do post my complete model, I request you do honor with my hard spend works ( I allready wrote many notes on pieces of paper ) and quote is competly.
About the +2 Eco gotten from free markets: if you refuse to belive that guilds had a free reign ( almost ), and that existed in the roman era, I see no option to have a ancient SE option that gives you +2 Eco. You also need to rememeber that economy was second-hand in those times to production.
Yes, ofcourse, Switzerland is a great example. A splendid one.
Serving the army is mandetory, but since it's considered your national duty, the regular anti-army feelings are gone. Most army recruits do it gladly.
About army, I cut it to four options:
Basic:
Small-standing ( low size, high happiness )
Large-standing ( large size, poor quality )
Expert ( good quality, poor size )
Mercenary
->Military caste
-->Trained
Show the evoultion of expert armies. In the old days, expert armies were almost competely hired merecnaries and pirates. Empires couldn't and woudn't spend the resources aimed to properly train the people.
When they wanted an elite group, they hired them.
I hope that the evoloution to military caste and trained is explained now.
About my large post: no, not yet. I am going to spend several hours on it tommorow. Since I want bell to just copy and paste it, I will include very detailed explantions of the options, what they are and why they are here.
And ofcoruse, the modifactors, the concept of "evoloving SE" ( we use it all the time we keep forgeting that Firaxis doesn't know what it is ), how and how long it takes to shift SE ( each by it's own model ), the idea beyond giving small civ a bonus ( in my model, atleast ), etc, etc, etc.
That will take time Maniac.
For Bell: When I do post my complete model, I request you do honor with my hard spend works ( I allready wrote many notes on pieces of paper ) and quote is competly.
About the +2 Eco gotten from free markets: if you refuse to belive that guilds had a free reign ( almost ), and that existed in the roman era, I see no option to have a ancient SE option that gives you +2 Eco. You also need to rememeber that economy was second-hand in those times to production.
Comment