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Best AI I have ever seen hands down!

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  • #31
    I've seen the AI build at least one ship in a lake. But it was a very large lake. What constitutes a "lake" or "sea" in the game? Is the largest body of water "the ocean" simply because its larger? That seems awfully arbitrary.

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    • #32
      The body of water needs to contain Sea tiles. You can have inland seas, I wouldn't call them lakes. Very often they will be seperated from the major water mass by a single land tile in several places. Build a city, call it Constantinople and call the sea Black.
      (\__/)
      (='.'=)
      (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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      • #33
        Originally posted by Auwi
        I've seen the AI build at least one ship in a lake. But it was a very large lake. What constitutes a "lake" or "sea" in the game? Is the largest body of water "the ocean" simply because its larger? That seems awfully arbitrary.
        It is arbitrary. But so are the definitions in real life. Why are there four oceans? Who knows? They're all connected.
        "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
        -me, discussing my banking history.

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        • #34
          whoever says ai is stupid should have watched how @#!@ bismarck fought off my invasion on his continent
          bastard

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          • #35
            Hey Soren I saw you read this thread, so reply now .
            Solver, WePlayCiv Co-Administrator
            Contact: solver-at-weplayciv-dot-com
            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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            • #36
              Originally posted by Solver
              Hey Soren I saw you read this thread, so reply now .
              well, this thread was hard to resist. [blush]
              - What's that?
              - It's a cannon fuse.
              - What's it for?
              - It's for my cannon.

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              • #37
                Well people, my game has come to an end. I did not do very well at all, scoring a lowsey 717 I managed to survive and I mean barley. I kissed major butt and I had no choice but to do so. America was extremely powerful in that game and just next door to me. Tanks in line one after another waited on my borders like a lion stalking his prey. The Bombers...my god did they have bombers...everywhere and they were continuously bombing my area improvements, cities, and everything. I was so weakened down and my economy was torn apart not to mention starvation in a few cities. Those planes took a major toll on me. If only I had some fighters, but no and even if I did I am sure my economy would not allow very much of them.

                Out at sea, American battleships and French destroyers pounded my shoreline destroying improvements one after another. The rails I was using to bring in troops from my inland cities were destroyed and that became a major problem because I could not get reinforcement troops to my coastal city fast enough. Finally I ended up losing my last coastal city, that was after nearly all structures have been destroyed from the offshore battleships and the garrison very weakened. That meant no new ships for me, I had to use what I had left which was only 2 destroyers I scraped up which were eventually sunk. Of course they never stood up to well against battleships but they went down fighting. Maybe if I had a few bombers of my own, I could have bombed the battleships and damaged them enough so the destroyers could have had a chance. Oh well, fun game and I am going to be starting another so maybe I will do better but who knows.
                -PrinceBimz-

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                • #38
                  It sounds like you had a h*ll of a lot of fun while you were going down. And you didn't quit. Bravo.

                  If you want to really beat the AI like a rented mule though... Oh, Soren's watching...
                  (\__/)
                  (='.'=)
                  (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                  • #39
                    at Soren. I'm just curious, do you also read threads bashing the AI or only the ones saying you did good work? I assume it must be very unpleasing to read something bashing YOUR child.
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                    • #40
                      I have a sneaking suspicion...

                      "Power" calculations may now include the weighted strength of units.

                      Soren thought it would be more fun as a surprise, rather than noting it in the readme.
                      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                      Duas uncias in puncta mortalis est.

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                      • #41
                        BTW I also never quit, I fight to the end, or at least almost till the end. And I do partially enjoy when AI beats over me.

                        Prince, what level was that?
                        Solver, WePlayCiv Co-Administrator
                        Contact: solver-at-weplayciv-dot-com
                        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                        • #42
                          Originally posted by Theseus
                          I have a sneaking suspicion...

                          "Power" calculations may now include the weighted strength of units.
                          I have the same suspicion. At least you can't fool the AI with scouts and workers anymore. Another good 1.21f change

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                          • #43
                            Originally posted by Sir Ralph


                            I have the same suspicion. At least you can't fool the AI with scouts and workers anymore. Another good 1.21f change

                            I didn't notice that. Thats pretty cool. A good change.

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                            • #44
                              Solver, it was Regent level with all settings on random, huge map and max civs. Certainly not the hardest level...LOL Anyway, I had one game I played a while back and I had one last city. I started a war in the very beginning with Egypt and I got all the way down to one last city. I worked with that city for a few hours before Perisa got pissed and finally destroyed me. I actually was still trying to play even down to that one city which was a size one when it was the last one left! I worked it up to size 5 before it got taken over.
                              -PrinceBimz-

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                              • #45
                                Originally posted by PrinceBimz
                                Solver, it was Regent level with all settings on random, huge map and max civs. Certainly not the hardest level...LOL Anyway, I had one game I played a while back and I had one last city. I started a war in the very beginning with Egypt and I got all the way down to one last city. I worked with that city for a few hours before Perisa got pissed and finally destroyed me. I actually was still trying to play even down to that one city which was a size one when it was the last one left! I worked it up to size 5 before it got taken over.
                                for a real enjoyment, whenever playing with more than 8 civs, slow tech a bit and decrease AI to AI trading. That will REALLY spice up the game, you get to test all the cool weapons, plus miniscule AI civs dont have better techs than you. It provides for some really interesting eras, where defensive units outmatch offensive for like 100 years so you actually wage attrition wars. Try it!

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