What do you do even though it is something you really should not do? And why?
The bad things I do are:
1. build as many wonders and culture improvements as possible restricted to 5 core cities regardless of whether they are really needed or not and regardless of whether I should have them doing something else. This is so that the 5 greatest cities in the world are all my own (and not captured) cities.
2. REX far too slowly. I just tend to forget about settlers and start building some improvement and later think "umh should have built a settler instead, build one now or change that production".
3. Don't build enough units. Too busy building improvements, never mind that I happen to be in the middle of a war and don't have enough to attack only enough for defence.
4. Optimal city placement so eventually all cities will work 20-21 tiles each so I can have great big cities. This is disregarding the fact that I have to wait ages before sewers are available and disregarding the efficiency of denser early spacing.
5. Don't use bombard units much. I rarely even think of building any bombards. Just ram enough knights into a city and it will fall (I know this is shockingly bad) and anyway I am seldom properly prepared for war. I just make sure I am very well defended but there are rarely any units left over for invasions.
The bad things I do are:
1. build as many wonders and culture improvements as possible restricted to 5 core cities regardless of whether they are really needed or not and regardless of whether I should have them doing something else. This is so that the 5 greatest cities in the world are all my own (and not captured) cities.
2. REX far too slowly. I just tend to forget about settlers and start building some improvement and later think "umh should have built a settler instead, build one now or change that production".
3. Don't build enough units. Too busy building improvements, never mind that I happen to be in the middle of a war and don't have enough to attack only enough for defence.
4. Optimal city placement so eventually all cities will work 20-21 tiles each so I can have great big cities. This is disregarding the fact that I have to wait ages before sewers are available and disregarding the efficiency of denser early spacing.
5. Don't use bombard units much. I rarely even think of building any bombards. Just ram enough knights into a city and it will fall (I know this is shockingly bad) and anyway I am seldom properly prepared for war. I just make sure I am very well defended but there are rarely any units left over for invasions.
and therefore wanted it in my capital, old habits die hard even though it is now Civ3 and there are more useful wonders to have). Umh, in my current game I am building a large fleet and army for the sole purpose of finding the, as yet undiscovered, evil civ that beat me to it.
Umh, probably the worst strategy imaginable, given I am in the middle of another war, but what the heck, I must raze that offending city.
Generally I find I just need to make sure to sit back, look at the map, and realize what my actual goals for the next turns are instead of looking at each city individually on a turn-by-turn basis.
Comment