As it is becoming increasingly likely that I will sign up for this team (good membership, good idea, good players).... heres my 2 cents
Togas, ALL of your ideas are gems. I cant find a single one i really have a problem with
but i got a little question about the periods for this civ when it is theoretically supposed to have no more than one dictator (Despot, Monarch...)
To better spread arond the responsibilities, will we still have "terms"... but instead of people getting "elected"... their dynasty ends and gets replaced?
just a question/idea
Togas, ALL of your ideas are gems. I cant find a single one i really have a problem with
but i got a little question about the periods for this civ when it is theoretically supposed to have no more than one dictator (Despot, Monarch...)
To better spread arond the responsibilities, will we still have "terms"... but instead of people getting "elected"... their dynasty ends and gets replaced?
just a question/idea
"
), and by the central committee of the politburo under Communism (anyone ever play the boardgame "Russian Civil War"? we could use its politburo system as something of a model).
Some means of resolving internal conflicts which "come to blows" needs to be devised...
We could implement a simplified version of the $mini-game (game in the Civ3 DG where people trade and accumulate wealth) in our team, since there aren't a lot of members. Everyone will have some land and wealth. The amount of control one has over his land depends on the type of government and ruler.
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