I'm a bit impatient to test this tomorrow personally with my copy of PtW, but I was wondering if it was possible to tranfer a .BIC file into a .BIX file? I've spent quite a few (at least 20 or 25) hours customizing my mod, and I was hoping there might be some way to transfer it over to PtW.
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Mike B. Firaxis: Transferring Mods?
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Re: Mike B. Firaxis: Transferring Mods?
Originally posted by Trip
I'm a bit impatient to test this tomorrow personally with my copy of PtW, but I was wondering if it was possible to tranfer a .BIC file into a .BIX file? I've spent quite a few (at least 20 or 25) hours customizing my mod, and I was hoping there might be some way to transfer it over to PtW.
BIX files are an extension of BIC files so they are backwards-compatible with BIC files.Mike Breitkreutz
Programmer
FIRAXIS Games
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Originally posted by Boris Godunov
So what does the "king unit" mean on the Civ screen, anyway? When I loaded a mod into the PTW editor, it all the civs had a unit I had added previously to the game defaulted as the king unit. What's this?Mike Breitkreutz
Programmer
FIRAXIS Games
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Originally posted by Trip
Awesome, thanks.
Now all I'll have to do is add all the new things that are in PTW, but I'd rather do that than edit my mod from scratch.Mike Breitkreutz
Programmer
FIRAXIS Games
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Originally posted by Boris Godunov
Mike, how do I access the WWII units included? Do I need to add them via the editor somehow, or is there a particular scenario that uses them?
I want a dino scenario
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Originally posted by Trip
Now all I'll have to do is add all the new things that are in PTW, but I'd rather do that than edit my mod from scratch.
- loaded my existing bic-file
- converted it into bix-format
- imported the entire UNITS section from civ3X.bix (the original)
- and then made all changesKai · Team www.civilized.de
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Re: Re: Mike B. Firaxis: Transferring Mods?
Originally posted by Mike Breitkreutz FIRAXIS
Simple. Load your .BIC in Civ3XEdit.exe and then save it. By default, it will use the same name, including the .bic extension, but it will be a .BIX file. If you want the extension changed, do Save As and replace BIC with BIX in the filename.
BIX files are an extension of BIC files so they are backwards-compatible with BIC files.
Also, if you switch the Manhatten Project to a Small Wonder, will you have to make some sort of change in the civilopedia text file to keep the game from crashing?|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
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Re: Re: Re: Mike B. Firaxis: Transferring Mods?
Originally posted by Sinapus
What about using the Import function in the editor to bring the values from a .bic file into a .bix file?
Also, if you switch the Manhatten Project to a Small Wonder, will you have to make some sort of change in the civilopedia text file to keep the game from crashing?Mike Breitkreutz
Programmer
FIRAXIS Games
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Originally posted by Trip
But how does it work then?
If it's a Great Wonder, then everyone can still build nukes after Manhattan is built.
If it's a Great Wonder, building it will give all civs access to nukes. If it's a Small Wonder, each civ has to build it to gain access to nukes.Mike Breitkreutz
Programmer
FIRAXIS Games
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