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  • #46
    Originally posted by MarkG
    doesn't this kind of strike you as inauspicious?
    why? it was most probably just a typo
    instead of writing
    Code:
    if($winner) then goto screen(4355)
    someone wrote
    Code:
    if($winner) then goto screen(4345)


    apparently the beta testers usually won or didnt wait for the depressing defeat(when was the last time you waited to see your last city captured? )
    heh generally rather than screen(4355) most would use

    #define WINNING_X_SCREEN 1
    #define WINNING_Y_SCREEN 2
    #define LOSING_X_SCREEN 3

    then use

    if ( position == WIN_X )
    callScreen( WINNING_X_SCREEN );
    else if ( position == LOSE_X )
    callScreen( LOSING_X_SCREEN );

    makes "simple typos" of 4345/4355 a lot easier to avoid

    but i agree most testers will avoid certain situations unless otherwise told too. however that inclination makes them bad testers, when the whole point of testing is to cover the whole spectrum of possible choices.

    Comment


    • #47
      Originally posted by MarkG
      doesn't this kind of strike you as inauspicious?
      why? it was most probably just a typo

      apparently the beta testers usually won or didnt wait for the depressing defeat(when was the last time you waited to see your last city captured? )
      Sorry MarkG, as long as I respect you, this time I think you are trying to substain that the sun raising west is just a typo!

      It doesn't matter if a player stop the game before ending. It matters a lot (in fact is unacceptable in business software) that a whole "tester team" stop the test before they finished the assigned "check list".

      What a pity will be if the game is rushed again (disclaimer: I haven't bought it, so I judge from post I'm reading here). You know, MBytes of slow and expensive download patch right before the game hit the shelves? In every other business Firaxis should be forced to send a free patched CD to every consumer and to retire from the market and replace the CD in every game box still on the shops.

      Software industry: you can't live with it, still can't live without it.
      "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
      - Admiral Naismith

      Comment


      • #48
        you got agree though that it takes a lot of devotion to good testing to continue playing a lost game
        Co-Founder, Apolyton Civilization Site
        Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
        giannopoulos.info: my non-mobile non-photo news & articles blog

        Comment


        • #49
          Originally posted by MarkG
          you got agree though that it takes a lot of devotion to good testing to continue playing a lost game
          i've done it, and i'd expect my testers to do it
          "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
          - Ender, from Ender's Game by Orson Scott Card

          Comment


          • #50
            Adm.Naismith, "other industy" arguments? how about the "if it was a car" argument?

            an a 7mb download is not expensive to people who will spend hundreds of hours playing online

            again, i explained why the patch was released that early. there is no rush, no secret infogrames blackmail...
            Co-Founder, Apolyton Civilization Site
            Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
            giannopoulos.info: my non-mobile non-photo news & articles blog

            Comment


            • #51
              Originally posted by MarkG
              you got agree though that it takes a lot of devotion to good testing to continue playing a lost game
              I certainly wouldn't want to play a depressing situation to the end but as a tester I would, because I've worked in the game industry and seen bugs be discovered by a dedicated tester that otherwise might have sneaked through.

              having said that, programmers don't like bugs being found in their code ( I don't for sure ) and I've been scowled at by a colleague for finding a three year old bug in the code by simply scanning through it to get a handle on what I might be working on in the future.

              yes bugs happen but good testers take what they are doing seriously and put fun aside often enough to do what is necessary to find bugs. however bugs do slip through, it's as natural as MicroSoft write sh*te code.

              Comment


              • #52
                Demerzel, whatever
                we're only arguing cause we dont have the game yet anyway
                Co-Founder, Apolyton Civilization Site
                Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                giannopoulos.info: my non-mobile non-photo news & articles blog

                Comment


                • #53
                  Originally posted by MarkG
                  you got agree though that it takes a lot of devotion to good testing to continue playing a lost game
                  Yeah, the same devotion we must have to work every day, also every day that's not the day of the paycheck! (because Firaxis have professional tester, not only free beta, haven't they?)
                  "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                  - Admiral Naismith

                  Comment


                  • #54
                    hehe I'm trying to be the devil's advocate since I'm not going to buy PtW.

                    Comment


                    • #55
                      perhaps we should take one of those professional testers and give him a good public spanking....
                      or have Sid give up a month's pay to charity in order to give an example of proper corporate ethics
                      Co-Founder, Apolyton Civilization Site
                      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                      giannopoulos.info: my non-mobile non-photo news & articles blog

                      Comment


                      • #56
                        Originally posted by MarkG
                        perhaps we should take one of those professional testers and give him a good public spanking....
                        or have Sid give up a month's pay to charity in order to give an example of proper corporate ethics
                        sheesh stop thinking of PR stunts to boost apolyton hits...

                        Comment


                        • #57
                          Originally posted by MarkG
                          doesn't this kind of strike you as inauspicious?
                          why? it was most probably just a typo
                          instead of writing
                          Code:
                          if($winner) then goto screen(4355)
                          someone wrote
                          Code:
                          if($winner) then goto screen(4345)


                          apparently the beta testers usually won or didnt wait for the depressing defeat(when was the last time you waited to see your last city captured? )
                          Two comments, one serious, one not --

                          1. QC is QC

                          2. Okay, so now the goats are a lot less nervous re: future augury (cf. my first post)

                          Abraxas,

                          Oz
                          ... And on the pedestal these words appear: "My name is Ozymandias, king of kings: Look on my works, ye Mighty, and despair!" Nothing beside remains. Round the decay of that colossal wreck, boundless and bare, the lone and level sands stretch far away ...

                          Comment


                          • #58
                            Originally posted by MarkG
                            Adm.Naismith, "other industy" arguments? how about the "if it was a car" argument?
                            As you like, sir: here in Italy we had few weeks ago some thousand cars (an old model) recalled to the factory - the assistance points - to have a free repair of an old problem that can cause trouble to the passenger. Some years ago, my TV was inspected and a component replaced free because the manufactured discovered it was defective...

                            an a 7mb download is not expensive to people who will spend hundreds of hours playing online
                            This could be a good point, but I'm considering to buy PTW as a "solo" expansion, for give a try to turnless and simultaneous turn mode...
                            Anyway I'll left this point to you. guest 1:1 host

                            again, i explained why the patch was released that early. there is no rush, no secret infogrames blackmail...
                            You explained that the game production cycle is longer than patch discovery and solving...
                            OK, I'll stop my "almost ranting" posts here: feel free to use your right to reply, but please don't take offence if I'll close here my activity on this "patch" debate.
                            "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                            - Admiral Naismith

                            Comment


                            • #59
                              * Fixed bug that caused players to win when they, in fact, lost.
                              Sigh.
                              You guys read way too much into this. At one point, with both Mass Regicide and Regicide enabled, if you lost a king on the first turn of the game, you got the popup saying "Congratulations! You've Won" and then the game crashed. It's not nearly as dumb as the readme makes it sound.
                              Sheesh!
                              Mike Breitkreutz
                              Programmer
                              FIRAXIS Games

                              Comment


                              • #60
                                Originally posted by Mike Breitkreutz FIRAXIS


                                Sigh.
                                You guys read way too much into this. At one point, with both Mass Regicide and Regicide enabled, if you lost a king on the first turn of the game, you got the popup saying "Congratulations! You've Won" and then the game crashed. It's not nearly as dumb as the readme makes it sound.
                                Sheesh!

                                ooh, sack the readme writer!

                                still sounds comical in the win but not win stakes

                                in my gaming programming days, i remember a time when we used bugtraq(?) and we got 3,000 odd issues listed in the d/base over a month or so. pity that half the things the twenty odd testers brought up were either their problems caused by tjheir own ignorance(RTFM), questioning the unit data or were their suggestions for improvements. still they caught a lot of things we'd not have found otherwise.

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