Originally posted by MarkG
why? it was most probably just a typo
instead of writing
someone wrote
apparently the beta testers usually won or didnt wait for the depressing defeat(when was the last time you waited to see your last city captured? )
doesn't this kind of strike you as inauspicious?
instead of writing
Code:
if($winner) then goto screen(4355)
Code:
if($winner) then goto screen(4345)
apparently the beta testers usually won or didnt wait for the depressing defeat(when was the last time you waited to see your last city captured? )
#define WINNING_X_SCREEN 1
#define WINNING_Y_SCREEN 2
#define LOSING_X_SCREEN 3
then use
if ( position == WIN_X )
callScreen( WINNING_X_SCREEN );
else if ( position == LOSE_X )
callScreen( LOSING_X_SCREEN );
makes "simple typos" of 4345/4355 a lot easier to avoid
but i agree most testers will avoid certain situations unless otherwise told too. however that inclination makes them bad testers, when the whole point of testing is to cover the whole spectrum of possible choices.
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