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  • new government types

    here are gov types i would put in:

    totalitarianism
    police state
    dictatorship (more corruption, unhappiness, stronger military)

    corporate republic: govt is both governing body and money makin business. cant tax people. war weariness is high
    I would rather have a bottle in front of me than a frontal labotamy

  • #2
    corporate republic: govt is both governing body and money makin business. cant tax people. war weariness is high
    I toyed with that in my own mod. There isn't a gov in the Modern Age so that's where I put it. Same as democracy except worker rate 200%, no maintainace fees (for heaps of money) but tripled unit costs.

    I always won before I got to it

    Dictatorship (ie fascism) is what many have wanted but to tell you the truth the game doesn't need it-communism will win you a war.
    "Show me a man or a woman alone and I'll show you a saint. Give me two and they'll fall in love. Give me three and they'll invent the charming thing we call 'society'. Give me four and they'll build a pyramid. Give me five and they'll make one an outcast. Give me six and they'll reinvent prejudice. Give me seven and in seven years they'll reinvent warfare. Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home." - Glen Bateman, The Stand (Stephen King)

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    • #3
      Fascism is needed. I think the game needs a war government without communal corruption. Fascism should be like a more effective form of monarchy.

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      • #4
        I think we also need some kind of house of Parliment building, who the hell is going to live in a palace when you have another government type cept Monarchy and Despotism!

        Hey, maby we could have a bomb shelter during Anarchy!
        Help negate the vegiterian movement!
        For every animal you don't eat! I'm gunna eat three!!

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        • #5
          Originally posted by HazieDaVampire
          I think we also need some kind of house of Parliment building, who the hell is going to live in a palace when you have another government type cept Monarchy and Despotism!
          You blokes have Buckingham even though you're a democracy!

          Originally posted by statusperfect
          Fascism is needed. I think the game needs a war government without communal corruption. Fascism should be like a more effective form of monarchy.
          Eh? Communal corruption isn't all that bad - when you want to conquer (and spread over the globe) it can actually help. Come on, as if you can't dominate on Communism. A monarchy with less corruption hardly warrants another gov-I say it would need something more going for it.
          "Show me a man or a woman alone and I'll show you a saint. Give me two and they'll fall in love. Give me three and they'll invent the charming thing we call 'society'. Give me four and they'll build a pyramid. Give me five and they'll make one an outcast. Give me six and they'll reinvent prejudice. Give me seven and in seven years they'll reinvent warfare. Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home." - Glen Bateman, The Stand (Stephen King)

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          • #6
            I would realy want Despotism to be made stronger, since it is, in fact Dictatorship (remember advisor images in Civ1).

            And I DON'T LIKE "government upgrading":

            You get despot, then go to feudal monarchy then autocratic monary, then dictatorship...

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            • #7
              Re: new government types

              Originally posted by sprucemoose3311
              here are gov types i would put in:

              totalitarianism
              police state
              dictatorship (more corruption, unhappiness, stronger military)

              The play of words.

              These are practicly the same thing.

              And if there are some differences, they would be so minor and want make any difference in Civ3.

              P.S.
              As I said, I would rather want better Despotism.

              The Civ1 style despotism.

              Anyway, every govenment form should be ALWAYS usable.

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              • #8
                police state is too much like practiced communism;

                totalitarianism and dictatorship is despotism.

                if anything, governments which i think should be in are fascism and fundamentalism.

                the big thing about fundamentalism, though, is that it can't be as powerful as it was in civ2-- maybe take away that huge happiness bonus and replace it with a much smaller one or something. keep the science penalty, keep the religious tithing, but also sell off the libraries, universities, and research labs.
                B♭3

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                • #9
                  Re: Re: new government types

                  Originally posted by player1
                  As I said, I would rather want better Despotism.

                  The Civ1 style despotism.

                  Anyway, every govenment form should be ALWAYS usable.
                  I like the idea that the first government (the one you don't have to research actually) is inferior to all other governments.

                  If mod-makers ever succed in creating a 'Fascist' government that is balanced, this could be the upgraded Despotism you want.
                  "As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW

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                  • #10
                    Re: Re: Re: new government types

                    Originally posted by lockstep


                    I like the idea that the first government (the one you don't have to research actually) is inferior to all other governments.

                    If mod-makers ever succed in creating a 'Fascist' government that is balanced, this could be the upgraded Despotism you want.
                    The problem is that I don't like concept of govenment upgarding.

                    Still, yes, despotism should be overall weaker then other govenments. You don't need tech for it.
                    But it should have some use even in later ages.

                    Rememebr Civ1 despotism?

                    I knew some players who used to stay in it for whole game.
                    (something I wouyld never do)



                    Maybe giving Despotism a better free unit upkeep then it is now? (something like 4, 8, 16)

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                    • #11
                      Originally posted by Q Cubed

                      if anything, governments which i think should be in are fascism and fundamentalism.

                      the big thing about fundamentalism, though, is that it can't be as powerful as it was in civ2-- maybe take away that huge happiness bonus and replace it with a much smaller one or something. keep the science penalty, keep the religious tithing, but also sell off the libraries, universities, and research labs.
                      For Fundamentalism I would make happiness improvements give double the content faces and culture, but science improvements would give no culture and only half the science bonus. This would be enough to be significant, but not as severely overbalancing as the zero-unhappiness and 50% research penalty in CivII. Corruption and military support would be the same as in Monarchy.

                      Any ideas on the characteristics of Fascism in Civ3 terms? I was thinking of giving it both the commerce bonus AND the standard tile penalty (the third unit of anything produced by a tile is lost) to represent that Fascist governments love big business but take resources away from the population.
                      Those who live by the sword...get shot by those who live by the gun.

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                      • #12
                        Originally posted by Ijuin
                        Any ideas on the characteristics of Fascism in Civ3 terms? I was thinking of giving it both the commerce bonus AND the standard tile penalty (the third unit of anything produced by a tile is lost) to represent that Fascist governments love big business but take resources away from the population.

                        I think it's cool idea.

                        That way Fascism would have better commerce & science then Monarchy, but worse growth and production.

                        Although penalities won't be that bad, since it that time you get railroads which improve food & production growth.

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                        • #13
                          Despotism

                          Actually Despotism shouldn't be the default government. Most pre-2300bc cultures were loosely allied city-states, like the Sumerians and the Indus River Civ. Despotism in Civ3 context was invented by Sargon of Akkad who united Sumeria around 2200bc. I have made a City-state gov that is basicaly a republic with the despotism food penalty. I have Despotism avalible with Warrior Code.

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                          • #14
                            The main thing seems to be everyone wants more control of what kind of government they have. The answer? Bring back the alpha centarai government system.

                            Russian Communism=Police State + Socialism

                            European Socialism=Democracy + Socialism

                            Chinese Communism=Police State + Free Market (???)

                            I've probably just show my ignorance but I do not understand why this system wasn't used for civ3.

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                            • #15
                              Originally posted by hzm
                              The main thing seems to be everyone wants more control of what kind of government they have. The answer? Bring back the alpha centarai government system.

                              Russian Communism=Police State + Socialism

                              European Socialism=Democracy + Socialism

                              Chinese Communism=Police State + Free Market (???)

                              I've probably just show my ignorance but I do not understand why this system wasn't used for civ3.
                              YES, YES, YES, YES AND YES.

                              I can't emphasize this enough.

                              I want to HAVE A CHOICE, Firaxis. Please, for the sake of all things living, include an AC Social Engineering-type system, before I go nuts.

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