LUXURY SHARING
Not sure if this would work or not. If the duration of deals is negotiable, rather than fixed at 20 turns, then it might.
Civ A has a luxury (but only one source of it) that civ B wants. On Civ A's turn, he offers it to B. At the start of B's turn, the book-keeping is done, and B gets the happiness benefits. During B's turn he trades the luxury back to A. So on A's book-keeping phase, he has the luxury again. Rinse and repeat.
Obviously, takes a bit or micro-management, but if it works the net result is that at the start of each player's turn they have access to the luxury and get the happiness benefits. So 2 civs get the benefits from a single luxury resource.
This would only work in turn-based multiplayer, and might not even then (the book-keeping of happiness may happen in a different way to what I am imagining here).
Not sure if this would work or not. If the duration of deals is negotiable, rather than fixed at 20 turns, then it might.
Civ A has a luxury (but only one source of it) that civ B wants. On Civ A's turn, he offers it to B. At the start of B's turn, the book-keeping is done, and B gets the happiness benefits. During B's turn he trades the luxury back to A. So on A's book-keeping phase, he has the luxury again. Rinse and repeat.
Obviously, takes a bit or micro-management, but if it works the net result is that at the start of each player's turn they have access to the luxury and get the happiness benefits. So 2 civs get the benefits from a single luxury resource.
This would only work in turn-based multiplayer, and might not even then (the book-keeping of happiness may happen in a different way to what I am imagining here).
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