the game is full, no further players can join here
3 out of 4 players in the tournament group C have turned out to be reliable and efficient, so has chrisiusmaximus. so here's my 3rd try to get a nice fast game going.
players are, in no particular order:
(when speaking of GMT, i mean UK-time... just imagine GMT _with_ daylight saving... that's UK time )
about the game, we all seem to like the idea of small, 60% world with everyone starting with 3 settlers.
moonbars doesn't fancy AI civs as they're manipulatable, even on higher levels.
i wouldn't mind having some as they can rebalance techs. it's easier to catch up if you're behind, which can be quite disapointing if you're in the role of the guy behind
andydog proposed someone setting up the game, but we'd need a volunteer. i've posted a new thread ( http://apolyton.net/forums/showthrea...hreadid=114188 ) which hopefully may even get topped one day (keep posting for that to happen ).
as to define how exactly the settings are going to be, i propose we
1) first discuss if with or without AI
2) depending on that, the landmass (small without AI, standard with AI, maybe even large as we're all fast players?)
3) game details, like how many settlers? SGLs? etc.
so what are your opinions?
please post
3 out of 4 players in the tournament group C have turned out to be reliable and efficient, so has chrisiusmaximus. so here's my 3rd try to get a nice fast game going.
players are, in no particular order:
(when speaking of GMT, i mean UK-time... just imagine GMT _with_ daylight saving... that's UK time )
player | timezone | other | |
---|---|---|---|
sabrewolf | GMT +1 | ? civ | |
moonbars | GMT | ? civ | |
andydog | GMT | ? civ | |
ChrisiusMaximus | GMT | ? civ |
about the game, we all seem to like the idea of small, 60% world with everyone starting with 3 settlers.
moonbars doesn't fancy AI civs as they're manipulatable, even on higher levels.
i wouldn't mind having some as they can rebalance techs. it's easier to catch up if you're behind, which can be quite disapointing if you're in the role of the guy behind
andydog proposed someone setting up the game, but we'd need a volunteer. i've posted a new thread ( http://apolyton.net/forums/showthrea...hreadid=114188 ) which hopefully may even get topped one day (keep posting for that to happen ).
as to define how exactly the settings are going to be, i propose we
1) first discuss if with or without AI
2) depending on that, the landmass (small without AI, standard with AI, maybe even large as we're all fast players?)
3) game details, like how many settlers? SGLs? etc.
so what are your opinions?
please post
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