Me too!
As long as we party hard, what the hell
As long as we party hard, what the hell
Clear out some "trainer" units (so called because they are poor defense good offense, ie MI/Swords, stuck in plains/grassland, easy targets for my MI and effective to train them with since they're high value = more promotions!) get an elite MI out of it. 
but he's ok, but I'm giving up on Tlacopan for now.
(Several treb attacks before on the pike all lost. RNG stacked against me today.) Vet MI kills same spearman, 3/4, now 4/5 promoted. Vet MI kills spear 3/3, now 1/4. Vet MI kills 3/3 spear, now 4/5. Vet MI kills 3/3 spear, now 2/4. Vet Horse kills 3/3 spear, now 2/5. Vet horse retreats 1/4 from 3/3 spear (3/3). Last MI attacks spear 3/3, wins, 1/4. Vet horse retreats 1/4 from 3/3 spear (2/3).
4/5 MI kills pike now 1/5. 4/4 MI kills 2/3 spear, 3/4. 3/5 MI kills 2/3 spear, and Takes Texcoco!!! along with 9 (nine!) workers. I go ahead and keep the city, might as well. One Swordsman outside killed by 2/4 MI now 1/4; 2/5 MI dies to 3/3 MI outside (bad luck, ah well)... but we hold Texcoco with a good sized force. Now perhaps Peace with Aztecs will be possible in the short term, allowing a war with Spain?
(Well, it's up to my successor really - I will keep it at peace until I am done in a few more turns.)
Knight killed, MI killed, Swords killed, 2/3 swords is all that's left of the attacking stack, and i didn't want to risk anyone getting next to the OTHER stack...

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