Announcement

Collapse
No announcement yet.

Huge Successors 1: Build and Conquer!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Actually, you have room for two fishing villages down south, not just one. Those would be St. Simonsville 111 and St. Simonsville 222.
    Seriously. Kung freaking fu.

    Comment


    • Save sent to King Smellem, with a copy to Chief Court Adminstrator, Snoopcatus of Southampton.

      Also posted here;
      Attached Files
      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

      Comment


      • Originally posted by Modo44
        Actually, you have room for two fishing villages down south, not just one. Those would be St. Simonsville 111 and St. Simonsville 222.
        I was thinking the same thing Modo - and I agree - your plan would make more sense. Sometimes I am just not sure the extra city - which goes into the total number for the overall corruption formula, is worth it. Do the others have some thoughts on this.
        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

        Comment


        • You have the corruption numbers of a huge map, while the empire gets to a size normal for a standard map. Plus, those villages will be very close to the capital, if you consider the overall map size. So I'd definately go with two, not one.
          Seriously. Kung freaking fu.

          Comment


          • 370BC road to humpback, temple completed in new port annie
            330BC traded gems for code of laws with ottomans
            310BC settler leaves conterberry
            290BC two new swordsmen units ready
            250BC road built to teotihuacan from iron mount
            230BC conterberry settler founds Cape Brighton east of York
            210BC finished temple in iron mountain
            190BC spanish settler lands south of st simonsville!
            170BC monarchy discovered
            150BC revolution started
            130BC forced incas out of England (5 archers, 3+ warriors) .. ottomans complete artemis temple in istanbul
            110BC norwich founded by conterberry settler west of st simons .. spanish build vitoria south of st simons
            90BC again forced incas out of borders .. galley reaches tip of continent at pamplona
            70BC york settlers back on road .. galley enters the ocean
            50BC Monarchy founded .. incas again forced out .. aztecs declared war over monarchy!
            10BC hms beboop sinks when what seemed to be a Sea tile, was spotted


            not sure where the save should go to next, so here it is
            Attached Files

            Comment


            • I suppose Snoop is up for reign II?
              Fast play SM!!
              don't worry about things you have no influence on...

              Comment


              • Those Aztecs are a touchy bunch
                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                Comment


                • A word from a lurker. Make a picture, pretty please.
                  Seriously. Kung freaking fu.

                  Comment


                  • What is with peoples' fascination with monarchy? In Civ3, Republic is a far superior form of government ... at least in my humble opinion, and in that of the various hardcore modders', who tend to hamstring republic (check some of the CFC mods )

                    And strictly speaking it was my turn before Smelly, but that's ok. Beta, you didn't seem to catch on that the turn order switched up on you. Read post 1

                    I'll play this one shortly...
                    <Reverend> IRC is just multiplayer notepad.
                    I like your SNOOPY POSTER! - While you Wait quote.

                    Comment


                    • And please post as a .sav file in the future ... waaaay too lazy to unzip saves
                      <Reverend> IRC is just multiplayer notepad.
                      I like your SNOOPY POSTER! - While you Wait quote.

                      Comment


                      • so it wasn't my turn? i got a save a few days ago and it wasnt my turn, so i figured this time someone must of gotten it right

                        republic vs monarchy? republic and the unit costs would be way too high. the population is just to small for a republic. best to gather lots of units under monarchy, take over the neighbors, then switch to democracy. thats just me, and anyway theres nothing stopping anyone from switching gov

                        as for the zip, i'm afraid we'll all have to post compressed save files, if we post the save file here at all. this last save file was too big to be posted; there's a 500kb limit.

                        Comment


                        • Hmm? I had 490kb when I dl'ed it (the .sav size 490kb) ... and Huge AU Mod is fine at AD 550 ... but maybe it's just odd. Anyhow, the zipping won't help much for long, as it only saves ~10%. You can Upload the .sav pretty easily ...

                          Republic: 3 free units per City, 'nough said. Actually, the 6 turns of anarchy or more will stop me from doing it ... I was just wondering, in the other game they did it too. I don't see Democracy working well in this game, too much fighting ... maybe communism?

                          No, it was my turn. But it's not a big deal. We'll just reverse our order in this turn rotation
                          Last edited by snoopy369; December 2, 2004, 22:39.
                          <Reverend> IRC is just multiplayer notepad.
                          I like your SNOOPY POSTER! - While you Wait quote.

                          Comment


                          • 10BC (end of Smelly's last turn): Science upped to 90%, currency to 11 turns. Monarchy sold to Spain for 40gp and Construction (they wouldn't take any amount of gold, even 480, and monarchy for both - but would take monarchy for all their gold PLUS either of them. Odd.) Swordsman in Iron Mountain finishes off weak Aztec archer; spearman covers him, and in the interim defeats another aztec archer, promoting to veteran. Incans invade ... without yet declaring war - will attach screenie in a sec.
                            <Reverend> IRC is just multiplayer notepad.
                            I like your SNOOPY POSTER! - While you Wait quote.

                            Comment


                            • eek! Incans invade! Well, this is after I told them off. They left peacefully ... sort of. I don't think this will end happily, but hopefully I'll have more time to prepare anyhow.

                              AD 10: Nothing of note.
                              AD 30: Incans retreat! (At peace still.) Happy day Aztec spearman defeated 12 of New Port.
                              AD 50: The Aztecs send in 4 Swordsmen near Iron Mountain. We begin to be concerned ... 4 swordsmen of our own are 1 turn away ... Mount Snoopy founded 69 of Conterberry.
                              AD 70: Iron mountain successfully defended; only 1 unit lost. Incans move closer to Mount Snoopy. Inca leaves again; monarchy sent to them to appease them, for 80gp.
                              AD 90: Aztecs are attacked near Iron Mountain; a horseman defeats a swordsman on top of the Iron without losing a hp (?) and then another dies to one (1 hp left) on grassland ... odd. A swordsman also dies to a regular spearman (1hp left) and then another kills it - no loss; 3 total head north towards Texoco.
                              AD 110: Vet swordsman kills regular swordsman 1 of Texoco, with 1 hp left, and 2 regulars follow.
                              AD 130: Aztec land 1 spearman 4 of Coningham; destroyed by swordsman, 2hp remaining. Battle of Texoco goes poorly, 1 reg swordsman dies; the other kills a swordsman 1 of him, and a horseman goes to 1hp and retreats taking another down 1 hp.
                              AD170: Incans leave, again. More units placed on our border to push them away. Aztec spearman, on plains, regular, defeats 2 of our swordsman before succumbing. Ouch.
                              AD190: Aztec warrior killed 4 of Coningham. Horsman dies to Swordsman near Iron Mountain 1hp left; swordsman kills swordsman on same spot (different one) 2hp left.
                              AD210: Aztecs get lucky and conquer Coningham for a turn. Retaken immediately and Aztec galley sunk inside ...
                              AD260: The Siege of Texcoco (Next post!)
                              Attached Files
                              <Reverend> IRC is just multiplayer notepad.
                              I like your SNOOPY POSTER! - While you Wait quote.

                              Comment


                              • AD 260: The Siege of Texcoco
                                4p Sword attacks; beats 3p spearman, 3p remaining
                                4p sword attacks; beats 3p spearman, 4p remaining
                                4p sword loses to 3p spearman, 2p remaining on spear
                                4p sword beats 3p spearman, 2p reamaining
                                3p sword beats 3p spearman; 1p remaining
                                (defense)
                                4p spearman defeats 3p swords; promoted, 3/5 remaining
                                4p swordsman loses to 3p swords; 2p remaining
                                AD 270:
                                4p sword defeats 3p spearman, 1p remaining
                                3/4 sword defeats 3p spearman; 3/4 remaining

                                (stopped here, as it is now up to the Grand Emperor McMeadows to finish the task I started.
                                Attached Files
                                <Reverend> IRC is just multiplayer notepad.
                                I like your SNOOPY POSTER! - While you Wait quote.

                                Comment

                                Working...
                                X