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30% Iron Civer Tournament

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  • Cheeky young lady...

    interesting that most of the actual fighting was conducted by yellow horsemen and swordsmen

    now, I wonder who is the yellow peril in this game

    oh, and thanks for a good game Masuro
    Gurka 17, People of the Valley
    I am of the Horde.

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    • Hmmm, now that's strange....I seem to recal (as I'm sure rickety and Masuro would too) that most of the fighting was conducted by your stack of about 13 Purple Archers who marched 3/4 the way around the world to satisfy their blood lust! How else would you end up with a town next to my lands?
      So if you meet me have some courtesy, have some sympathy and some taste
      Use all your well-learned politesse, or I'll lay your soul to waste

      Re-Organisation of remaining C3C PBEMS

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      • You haven't seen the last of me!!!!!!!!
        Formerly known as Masuro.
        The sun never sets on a PBEM game.

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        • ahh that sure is an interesting point

          yes my lads were on the hunt and the journey was long
          Gurka 17, People of the Valley
          I am of the Horde.

          Comment


          • Originally posted by Krill

            Trust me, you have no idea how screwed up my empire is. Gold is the only thing I have in any amount, so I thank the guys for showing me why to cut iron
            And I have to thank you for indirectly teaching me the same thing ^^ Although it took me a long while to figure out what you were doing ... I must have looked at that for at least ten minutes trying to figure out how Rommel had managed to pillage your iron from halfway around the globe, before i realized the strategic reasons... ^^
            <Reverend> IRC is just multiplayer notepad.
            I like your SNOOPY POSTER! - While you Wait quote.

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            • Originally posted by Rommel2D
              On the general issue of 'dogpiles' and massive alliances, my perception is that without limits on diplomacy (player communication), PBEM games tend to degenerate into Survivor-esque cutthroat popularity contests. Skill at playing the game is relegated a small portion of the winning formula, much like 'challenges' in the TV show. (Has this show been distributed to most media markets by now?)
              Does this not simply test a different skill, namely that of laying low and not being a target (all the while planning victory, of course)?

              In a 4 player game, the one that gets powerful enough for all three opponents to team up against him/her is indeed deserving a quick end: he/she broadcasted his/her superiority, and failed to apply diplomatic tactics to mitigate the backlash.

              If all players are relatively on the same footing, all other things being equal, the game should default to a 2 versus 2 scenario. The teams on the side that get the upper hand then need to contend with a possible backstab from their "ally", because only one of them can run away with the title. This leaves makes the 2 weakest civs suddenly very important (for counter-alliances).

              The point of my going through all that is to demonstrate how 4-player games can be interesting and skill-testing. It's just that they test diplomatic skills far more than Civ3 skills, and players need to be prepared for that.

              Now, please, take all this with a grain of salt, since my MP experience is surely inferior to most everyone here.
              And her eyes have all the seeming of a demon's that is dreaming...

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              • Cutting your iron when you have lots of gold and not a lot of sheild production is a great trick
                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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                • Now, please, take all this with a grain of salt, since my MP experience is surely inferior to most everyone here.
                  Not at all, my in-game MP experience can't be much more than yours.

                  Yes, not using any diplomacy limitations still produces a fair game- everyone has the same opportunities to win from the beginning. I wasn't making a point of belittling other 4 player games, but my thought was to shift as much empahsis as possible to the gameplay aspects because this was a tournament setting. Alliances are still very much alive and relevant, just hopefully not entirely overbearing.

                  Ideally, I'd like to see each player presented with the strategic option to forgo the delicate diplomatic dealings to "shoot the moon" and take the other three on directly, given particularly fortunate starting conditions...
                  Enjoy Slurm - it's highly addictive!

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                  • we could perhaps organise some 2v2v2 games for all the people who like diplomacy and team-wrok
                    The Best Multiplayer Game Ever

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                    • Diplomacy is a fact when more than one human is playing.

                      It is an inherent part of MP unless you make rules to limit diplomacy.

                      And that kind of ruins at least part of the reason to play humans in the first place.
                      *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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                      • Try the demogames then
                        Don't eat the yellow snow.

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                        • Originally posted by Moonbars
                          we could perhaps organise some 2v2v2 games for all the people who like diplomacy and team-wrok
                          that sounds cool!

                          locked alliances and possibly locked war


                          but the problem: 4 against 2 isn't much fairer that 3 against 1
                          - Artificial Intelligence usually beats real stupidity
                          - Atheism is a nonprophet organization.

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                          • I say we organize a 2v2v2 game immediately. Anyone with me? ^^
                            <Reverend> IRC is just multiplayer notepad.
                            I like your SNOOPY POSTER! - While you Wait quote.

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                            • me! me!
                              - Artificial Intelligence usually beats real stupidity
                              - Atheism is a nonprophet organization.

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                              • Just make locked alliances.

                                I think there is some way to do that.

                                We tried to do that, or something like that at MZO.

                                It was a 3 vs 3.

                                Three liberals vs three conservatives. If it would have survived it would have been trash talk heaven

                                But a couple of guys disappeared and OCT_X screwed up the map somehow where nothing could move. So it died
                                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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