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  • #76
    I'm finishing off my latest Roman game, and my invasion of Egypt (best AI civ on the other continent) was spearheaded by 2 4xTank armies. I later put together a 3xTank+1xMech Infantry army too.

    Infantry, even fortified in a city, don't stand a chance against 16hp of Tank. I wiped out the 2nd largest empire in the world in ~12 turns.

    Now, I probably could have done that without the armies, but they saved me some casualties. Both by acting as "nutcrackers" to deal with the top defenders and by providing cover for stacks of tanks so I didn't have to wait for infantry to catch up. Once I had Mech Inf, this was no longer an issue.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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    • #77
      i've been successful with 2 swords + 1 num merc as carthage
      "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
      - Ender, from Ender's Game by Orson Scott Card

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      • #78
        I was just thinking about something...

        Let's say you're playing as... Rome. You fight an archer war and get a leader. You make him an army. You fill the army with 3 legionaries. Will using that army trigger your GA? It should, but sometimes the game treats armies differently than normal units.

        -Arrian
        grog want tank...Grog Want Tank... GROG WANT TANK!

        The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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        • #79
          I'm pretty sure it does... doen;t forget Armies don;t fight battles, rather the units in them do, sharing hps.
          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

          Duas uncias in puncta mortalis est.

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          • #80
            Just confirmed this in a game- UUs in armies do trigger a GA.
            Enjoy Slurm - it's highly addictive!

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            • #81
              Originally posted by CerberusIV
              Next time you want to attack veteran infantry put three tanks into your army and do some bombardment beforehand. That should produce a better result.
              Yup imagine three divisions of infantry running accross an open field against a well fortified and prepared enemy. Hmm sounds alot like WWI. And you know the outcome Inf against Inf? forget it. You would need alot more punch to get through. How about panzer attacks? More like WWII and you know the result in this case too
              And if all else fails nuke your enemy into oblivion

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              • #82
                There's that small gap between replaceable parts and mobile something that makes us going to war with some cavalry and infantry. This is the time when bombardment can make all the difference, as the AI does not know how to use it and you can get a deffinite advantage with the cities you take during this gap. Of course, this only make sense if you do not have a tech lead in the time... If you have, a little waiting and a good panzer timing is all that separates your enemy from the grave.

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                • #83
                  I like armies and find them very useful, but you have to use them carefully and in conjunction with other units, such as bombarding units. I use "pure" armies of attack units (an army of tanks is one awesome weapon), stacked with one or two good defensive units and then a couple of bombarding units, and following them will be some rapid-moving units. Having the bombarding units and the army attack will usually allow me to take cities without losing a single unit.

                  Just keep in mind that armies alone aren't meant to be an invincible superweapon.
                  Tutto nel mondo è burla

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                  • #84
                    Originally posted by Boris Godunov
                    Just keep in mind that armies alone aren't meant to be an invincible superweapon.
                    That's true! And losing armies can be a major pain in the know know where.
                    You can't fight in here! This is the WAR room!

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                    • #85
                      Absolutely. Use them carefully.
                      Tutto nel mondo è burla

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                      • #86
                        I had a metropolitan city on a hill with walls. 6 ELITE modern armours were fortified inside. Here is how the stupid computer (Level: Monarch) took it:
                        Step 1: Waste a ten minutes moving immortals and longbowmen (all veterans, thanks to their barracks).
                        Step 2: Spend thirty minutes attacking my city (human tidal wave). By the way, I managed to kill all but 5 of the bastards.
                        Step 3: Raze the city and steal the 6, I repeat, 6, settlers sealed inside.
                        Step 4: Get your ass whipped by the blitzkrieg.
                        Hey, it worked for Iran.

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