Originally posted by Arrian
Aztecs: 7/10. Serious pain in the ass if they pick a fight early, but the AI ain't Vel. If run by Vel, this would be a 12/10.
Aztecs: 7/10. Serious pain in the ass if they pick a fight early, but the AI ain't Vel. If run by Vel, this would be a 12/10.

I agree mostly with your list, but as someone who is more of a builder (well, relative to you anyway), I would give Zulu a 4/10 (They never build up any culture, and are easily culture flipped), and the French a 4/10 (She may be dressed in pink, but that pink is in many cases a camouflaged factory or marketplace)
Last builder tweaks: the Greek can be a pain in the ass, if you attack them. If you're on the defending side of things, it's usually okay. Plus, most of the times, they will start a fight with the Romans anyway. But, I find them one of the civs that will always be at the front of the research, which as a builder can be a problem too. Early on, I would give them a 5/10.
The Persians, however, are the greatest problem when you encounter these in the ancient ages. Aggresive, supreme UU, fast in tech, somehow always in the neighborhood of iron, they simply reek. Each builder game I played close to the Persians I lost a few cities to them, before I was able to regroup. If you are close to them, hit them early, hit them bad, or at least make sure you have plenty of defenders in all your cities. I'd give them a 9/10 in the early years. And that's just because in certain games they deserve the full 10, on average they are bad, but it can be worse.
DeepO
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