Culture flipping only happens to me 3 or 4 taime a game. That's not bad for 6,000 years of history.
The combat is the calculation that goes on every turn. I understand if that is unsatisfying, but that brings me back to my orignial point... would graphics make it more satisfying? Is this only a graphics question?
No, not really. At least, not for me.
So does, when I invest a ton of time into creating a large army, to have it 'eliminated' by the citizens. That time, those shields, commerce....All wasted. That also annoys me.
That isn't my advice. You always need units to stop the resistance. I usually place 2 or 3 regular defense units in cities I capture... but I never put offensive units in, and I keep the bulk of my forces out.
Why would you remove your defensive units from your own cities?
Furthermore, if you were really playing a peaceful game, your culture is probably pretty big and you really don't need to worry about even your border cities.
Not true. They win every turn that the game calculates the chance of flipping, and the city doesn't flip.
There is a (graphic-less) battle every turn, as I just said. However, I would like it if some civilans bit the dust after a flip.
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