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Still no solution to spearman vs tank problem.

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  • #16
    Originally posted by Hurricane
    The best thing Firaxis could do is to give obsolete units a new look in new eras. For example, a spearman in the modern age would look like some rag-headed militant sporting revolvers and molotov cocktails. People could live with the occasional loss after that.

    They alresdy update the worker (and leaders), why not make it for some other units, too?
    That is a great idea. Keep the same states, just give it a better graphic and name.
    "The great rule of conduct for us in regard to foreign nations is to have with them as little political connection as possible... It is our true policy to steer clear of permanent alliances with any portion of the foreign world, so far as we are now at liberty to do it." George Washington- September 19, 1796

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    • #17
      Originally posted by Hurricane
      The best thing Firaxis could do is to give obsolete units a new look in new eras. For example, a spearman in the modern age would look like some rag-headed militant sporting revolvers and molotov cocktails. People could live with the occasional loss after that.

      They alresdy update the worker (and leaders), why not make it for some other units, too?
      I concur. Make it so #1.

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      • #18
        Acooper, I prefer to leave the game as unmodded as possible. Firaxis should solve things such as that.
        Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
        Waikato University, Hamilton.

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        • #19
          How many times have your tanks met defeat to the pungee sticks of doom Grrr!! ?
          (\__/)
          (='.'=)
          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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          • #20
            This morning, I attacked Reading, with 20 tanks. They killed the musketmen, and riflemen, and then I lost 4 tanks on 5 spearmen! Is that bad enough for you?
            Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
            Waikato University, Hamilton.

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            • #21
              Originally posted by Grrr
              This morning, I attacked Reading, with 20 tanks. They killed the musketmen, and riflemen, and then I lost 4 tanks on 5 spearmen! Is that bad enough for you?
              Holy! Can you post a save at the beginning of that turn? autosave? I'd really like to have at least one confirmed sighting of this phenomenon.
              (\__/)
              (='.'=)
              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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              • #22
                BTW. I agree wholeheartedly that auto upgrade of obsolete units from previous eras would be a good idea. It would be the end of this... interesting topic once and for all.
                (\__/)
                (='.'=)
                (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                • #23
                  I switched the Autosave off because of the lag of compression, and I don't bother saving often, because unlike CivII the game doesn't really crash at regular intervals. I will try and play the 20 turns leading up to this, and post a sav, but I don't think I'll have the same bad luck this time.
                  Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
                  Waikato University, Hamilton.

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                  • #24
                    HP Bonus will undoubtedly help stop the Spearman killing a Tank B.S. for a simple reason. The units fight in "rounds"... the victor of the round is random, but it does depend on their strength... the more hit points you have, the more rounds, and thus the Tank has more of an oppurtunity to come out the winner since its a lot stronger. Adding more hit points downplays the randomness of combat.
                    Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

                    I truly believe that America is the world's second chance. I only hope we get a third...

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                    • #25
                      Until I actually see a save or screenshot of a spearman killing a tank, I will not believe it. I have NEVER seen an even of this kind, and as many people complain about it, I would assume that someone would manage to locate a save and screenshot. Unless the only people having this problem are those with Autosave turned off, and no Print Screen key...

                      Steele
                      If this were a movie, there'd be a tunnel or something near here for us to escape through.....

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                      • #26
                        I agree, it's not somethin I've ever seen. I think that it's more of an urban legend than anything. And in the unlikely chance that it actually does happen to one of my tanks, I'm not going to be complaining about it months and months later.

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                        • #27
                          It does exist. Killer posted a save game and a series of screenshots over at Civfanatics some months ago.

                          I think it has happened to me, but I can't really remember. I don't really care if it does exist since it's so rare anyway.

                          In my current game, I have given medieval units +1 hp, industrial units +2, and modern units +3. I'm only in the Medieval era right now, but it seems to be working just fine. Those cities defended by spearmen fell much easier to knights with just that little extra hp point.
                          No, wait, if we build this large wooden badger......

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                          • #28
                            Just wanting to say : phalanx killing tank is NOT a legend. Though, it happens extremely rarely. Why no screenshot ? Well, because usually, you can't know that a phalanx will win before the end of the fight :P
                            And it's a pain in the @ss to redo a turn just to take a screen...
                            Science without conscience is the doom of the soul.

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                            • #29
                              I had a Spearman turn back a Modern Armor. It didn't kill. It just forced a retreat. I was shocked, but I dealt with it. I mean, it was a large city I was attacking and I hadn't prepped the assault by bombing buildings and population to smitherines, so the city itself gave the Spearman a rather high defensive value. It shouldn't have happened, but it did, and I'm ok with that because it's rare, and it made a great tale for the Stories Form...
                              Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

                              I truly believe that America is the world's second chance. I only hope we get a third...

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                              • #30
                                The "spearman vs. tank" phenomonon is a specious, unecessesary argument made by people who cannot accept defeat or the idea of "random numbers" without a serious hit to their pride. The combat system is by no means perfect, but the actual occurance of the phenomonon isn't even a gameplay problem unless you decide you can invade an entire country with 4 tanks (something that could be done easily in Civ2... one reason why the game was so easy to beat).

                                A necessary sacrafice was made by the developers: They sacraficed an unecessary example of quasi-"realism" for a (more) balanced combat system that makes the game more challenging, without nearly so much cheating as Civ2.
                                Lime roots and treachery!
                                "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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