Interface bug. (1.21f)
When a unit is in a city and blinking, you can hit enter to open up the city. The bug: If you are set to pause at end of turn, reach the end of your turn, activate a unit in a city (the press enter for next turn message disappears from the status box) and hit enter, it goes on to the next turn instead of opening up the city.
When a unit is in a city and blinking, you can hit enter to open up the city. The bug: If you are set to pause at end of turn, reach the end of your turn, activate a unit in a city (the press enter for next turn message disappears from the status box) and hit enter, it goes on to the next turn instead of opening up the city.
, in the place of making it more easy , why not make it more difficult , ...
, that is why the Q , just to make sure , .....
and then went straight down towards their city.
Did the AI kill them? If that's true... Then how come I can't kill their workers instead of capturing them just like they seemingly do?
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