Re: Re: Spontaneous Revolt!?!
This may be true in some circumstances, but the mysteries surrounding the accumulation of war weariness and how a revolt is triggered have never been adequately explained. For example, in a game where I had similar circumstances (prolonged, defensive war while in a democracy), I was checking my citizens at the end of every turn, even though I largely had the governors managing moods. At the end of the turn before my surprise revolt, my total pop-head count was something like 68, 30, 10, 12 -- happy, content, unhappy, entertainers, repectively (this is from memory, but I think I still have the save game in any event). In another game, I didn't have governors managing moods, but was checking happiness levels every turn (due to the presence of a large number of nuclear plants in my core cities ). In a truly massive democracy (100+ cities IIRC), I had not one single city in disorder, needed very few entertainers to keep it this way, and suddenly went into revolt without warning.
My hypothesis is that, even with adequate "happiness makers," at some point the level of war weariness reaches a tip-over point that will throw a civ into revolt, even if the typical signs of closing on that tip-over point (rampant unhappiness) don't manifest themselves. But it's only a hypothesis, and it is a very difficult game feature to test empirically.
Catt
Originally posted by Willem
Although you're citizens appear to be happy, it's only because your Governor has been making more and more Entertainers. The War Weariness is still building up, and at a certain point, there's nothing you can do about it, short of making peace or having a revolt on your hands.
It's a good idea to check up on your cities from time to time. to see how the Governors are doing. It's even possible that they may have created so many Entertainers that your people can starve. If you see that things are getting really bad, then raise your Luxury rates. That will buy you a little more time. Not a lot, but maybe enough to end the war.
Although you're citizens appear to be happy, it's only because your Governor has been making more and more Entertainers. The War Weariness is still building up, and at a certain point, there's nothing you can do about it, short of making peace or having a revolt on your hands.
It's a good idea to check up on your cities from time to time. to see how the Governors are doing. It's even possible that they may have created so many Entertainers that your people can starve. If you see that things are getting really bad, then raise your Luxury rates. That will buy you a little more time. Not a lot, but maybe enough to end the war.
My hypothesis is that, even with adequate "happiness makers," at some point the level of war weariness reaches a tip-over point that will throw a civ into revolt, even if the typical signs of closing on that tip-over point (rampant unhappiness) don't manifest themselves. But it's only a hypothesis, and it is a very difficult game feature to test empirically.
Catt
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