Originally posted by exeter0
I don;t think that the AI to AI trading parameter affects how prolific the tech trading is... it just affects how equally and fairly it trades with the human player.
So in some respects... now that the human player is now a Tech 'whorer' tech trading and consequently tech progression will occur even more rapidly.
I would try increasing the Minimum research time - Increase it from 8 (or whatever the base is for your difficulty setting) to say 12 and see how that goes.
I don;t think that the AI to AI trading parameter affects how prolific the tech trading is... it just affects how equally and fairly it trades with the human player.
So in some respects... now that the human player is now a Tech 'whorer' tech trading and consequently tech progression will occur even more rapidly.
I would try increasing the Minimum research time - Increase it from 8 (or whatever the base is for your difficulty setting) to say 12 and see how that goes.
it does affect the game a lot. lower ai trading a bit, and it really separates superpowers from laggards, although it usually does not slow down the research much (top research nations still progress very quickly)
reducing AI to AI rate does not make it more fair to human, it only makes it tougher vsv other AI
i edited tech rate on standard, 12, (115 AI to AI) to 280 or 300 (cant remember). as civs disappeared, tech advancing slowed down. while we all had nationalism by 1600, i could not lanuch spaceship before 2002, so as civs disappear, tech rate slows down.
Comment