Re: J command
J command only moved the same type with 1.17. Now with 1.21 it only moves the active units of the same type. That change may have some advantages but its a supreme pain when you're trying to herd a large army back to barracks for upgrading.
Firaxis, how's about a wake all command in F3 or better yet a "move all (unit) back to barracks and upgrade" command.
Originally posted by lorddread
Is it my imagination or can you only move units of the same type, ie all riflemen, but not cannons or calvary, with the J command? Was it like this on 1.17? I can't remember.
Is it my imagination or can you only move units of the same type, ie all riflemen, but not cannons or calvary, with the J command? Was it like this on 1.17? I can't remember.
Firaxis, how's about a wake all command in F3 or better yet a "move all (unit) back to barracks and upgrade" command.

I have used this feature a couple of times since the AI still is piss poor at chosing city cites...
) civs (including me) is located on the same frigging island!! And the AI don´t build triremes, so every friggin´civ keeps barging into my territory and wanders aimlessly around until it finds a patch of land on the fringes of my empire (not a big problem, since I´ll eat them in a hundred years or so anyway, but still STUPID!)
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