Three things to add if someone else hasn't mentioned them already (way too many posts to read through them all):
1. If you change the border factor setting the game doesn't display the new thresholds in the city view - someone hardcoded the border thresholds into to the display function rather than use the border factor variable.
E.g. I changed it to 8, so my city should display say 24/64 but instead it shows 24/100. It continues to diplay '/100' even after the borders have grown to level 2 at 64 culture. A minor bug but an annoying one to people trying to mod the game more to their liking.
2. If you change the production values for terrain the game doesn't display it correctly with the "show values" option on.
E.g. I changed grassland to a base of 2f/1s since I have a hard time believing that desertification to plains magically makes shields appear. Nonetheless, the game still only displays two green dots on regular grassland.
3. This one is a real bug. The game is prone to totally lock up when using the goto command for certain units being sent to certain squares. I'll go to send a Modern Armor to a certain city and, bonk, whole machine is completely locked up. If I reboot and repeat the same move with the same unit, lock up again.
1. If you change the border factor setting the game doesn't display the new thresholds in the city view - someone hardcoded the border thresholds into to the display function rather than use the border factor variable.
E.g. I changed it to 8, so my city should display say 24/64 but instead it shows 24/100. It continues to diplay '/100' even after the borders have grown to level 2 at 64 culture. A minor bug but an annoying one to people trying to mod the game more to their liking.
2. If you change the production values for terrain the game doesn't display it correctly with the "show values" option on.
E.g. I changed grassland to a base of 2f/1s since I have a hard time believing that desertification to plains magically makes shields appear. Nonetheless, the game still only displays two green dots on regular grassland.
3. This one is a real bug. The game is prone to totally lock up when using the goto command for certain units being sent to certain squares. I'll go to send a Modern Armor to a certain city and, bonk, whole machine is completely locked up. If I reboot and repeat the same move with the same unit, lock up again.
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