:-(
Firstly, I haven't been back to Apolyton Civ3 in about a year... and I'm pretty sad - I wasn't going post here and was just going to read the posts a see people's reactions on the patch.
Unfortunately the reactions were mostly... uncalled for. Why does everyone feel such negativity here now? I think for Firaxis to even get the game into its current state, with all the playtesting and balancing that's required is quite an effort.
So what if it's not up to [insert your name here] standards? I think Firaxis had to make a choice between mass market appeal and satisfying hard core players like us - like Markos said somewhere, this is a captalist society - hey, at least I had fun playing it, despite the quirks.
Once upon a time threads surfaces time to time about what features we wanted in Civ3. Always two were on top: AI and improved diplomacy. I think in these main aspects Firaxis has done well... and they deserve credit for that, why so much negativity now.
Ah well, that was my two cents worth - I think it's pretty sad that the game I was looking forward to for so long has now cause the Apolyton Civ3 to end up like this
[edit]
Wow... even after this post people just don't care - quite sad indeed - ah well... I think this login will lie dormant now.
Bye all.
[/edit]
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Ah well, to make this post relevant to the thread, though this certainly isn't the only irrelevant thread here - the patch is a good start - a minor fix that is VERY welcome is the UN thing. And I havent read any of the other threads here - but is the massive corruption even under democracy intended? Like I'd conquer half the world and most of my conquered towns will be producing 1 shield per turn and losing 15 to corruption...
Firstly, I haven't been back to Apolyton Civ3 in about a year... and I'm pretty sad - I wasn't going post here and was just going to read the posts a see people's reactions on the patch.
Unfortunately the reactions were mostly... uncalled for. Why does everyone feel such negativity here now? I think for Firaxis to even get the game into its current state, with all the playtesting and balancing that's required is quite an effort.
So what if it's not up to [insert your name here] standards? I think Firaxis had to make a choice between mass market appeal and satisfying hard core players like us - like Markos said somewhere, this is a captalist society - hey, at least I had fun playing it, despite the quirks.
Once upon a time threads surfaces time to time about what features we wanted in Civ3. Always two were on top: AI and improved diplomacy. I think in these main aspects Firaxis has done well... and they deserve credit for that, why so much negativity now.
Ah well, that was my two cents worth - I think it's pretty sad that the game I was looking forward to for so long has now cause the Apolyton Civ3 to end up like this
[edit]
Wow... even after this post people just don't care - quite sad indeed - ah well... I think this login will lie dormant now.
Bye all.
[/edit]
---
Ah well, to make this post relevant to the thread, though this certainly isn't the only irrelevant thread here - the patch is a good start - a minor fix that is VERY welcome is the UN thing. And I havent read any of the other threads here - but is the massive corruption even under democracy intended? Like I'd conquer half the world and most of my conquered towns will be producing 1 shield per turn and losing 15 to corruption...
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