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  • Originally posted by albiedamned
    What, is this game based on history or something? I thought they made all this stuff up like in SMAC!
    Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

    Free Slobo, lock up George, learn from Kim-Jong-Il.

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    • I agree with you completely, except for one point. I think that when you first found a city and it's cultural border is 1, you can only work the 8 squares around the city. As soon as the cultural border expands to 2 and beyond, you can work the regular 20 square radius.
      i havn't heard anything about that, but you may be right. It makes sense and its another way to combat ICS.
      Nuclear Submarine: 6/4/3(1**)

      Looks promising, but what are those two **:s
      doing there? Special function? Varieing value?
      Have I missed something?
      Myabe the 1** means it can carry one special i.e one Tactical Nuke
      "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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      • Originally posted by Gramphos

        And yes, I believe regiment is bigger then division, so you are most likely right.
        Ahhh, actually smaller. Greek city states were really small. A Phalanx unit had somewhere around 2-3000 soldiers, I guess.
        Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

        Free Slobo, lock up George, learn from Kim-Jong-Il.

        Comment


        • Originally posted by Lawrence of Arabia

          Myabe the 1** means it can carry one special i.e one Tactical Nuke
          Yes, the only thing the Nuclear Sub can carry is one Tactical Nuke. Carriers can carry up to 4 air units. The other naval units all carry ground units. Note that the Helicopter can carry 2 ground units now--they're transport helicopters instead of gunships.

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          • Andrew can you quickly define the missle. Thankyou.

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            • Originally posted by Comrade Tribune
              Ahhh, actually smaller. Greek city states were really small. A Phalanx unit had somewhere around 2-3000 soldiers, I guess.
              Me and terms...
              I guess that I'll use the dictionary next time
              Creator of the Civ3MultiTool

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              • Originally posted by Andrew1999

                Yes, the only thing the Nuclear Sub can carry is one Tactical Nuke. Carriers can carry up to 4 air units. The other naval units all carry ground units. Note that the Helicopter can carry 2 ground units now--they're transport helicopters instead of gunships.
                Thanks for explaining that!
                "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

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                • Civ Specifics?

                  Can you tell us what the various civ-specific abilities mean?
                  Does it tell you how much more likely good goodie huts are for expansionist civs? How much faster industrious workers work? What is the corruption rating, and how do commercial civs effect it? What is the bonus commerce for a commercial civ (twice home tile commerce) and the bonus for industial (1 shield)? Is the chance of promotion 1 in 16, but 1 in 12 for militaristic civs?
                  How long does it take to build a mine? 4 turns? 3 with industrious or democratic, 2 with industrious and democratic, or with replacable parts, 1 with all 3?

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                  • Are there going to be engineers in CivIII? If so, will they be the same as in civII??
                    The greatest generals in history didn't use war simulations, they just played Civ 2

                    An old saying goes "For every language a man knows, he is that many times a man"
                    Therefore, George Bush is half a man.

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                    • Just droping a hint that some of the facts
                      posted by Andrew can now be found
                      in summary lists under the topic,
                      Summary on Andrew's great postings.

                      Edit: fixed the link.
                      Last edited by Rasbelin; October 28, 2001, 15:40.
                      "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

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                      • Hold On A Second...

                        If you can't use enemy roads during war time, how are you going to get vehicles through their forests and mountains??? Are they telling us we can't put artillery in our enemies mountains or have Panzers go through their forests???

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                        • Hi, I too have the strategy guide and am willing to help out Andrew answer some questions.
                          Here are some fast facts that may already be known but were new to me.
                          Hospital lets you grow past size 12
                          Sistine Chapel now only doubles effect of Cathedrals
                          SDI now only has a 75% of intercepting nukes
                          Great Wall now only doubles effects of walls in cities that have them, doubles unit attack against barbarians
                          Heroic Epic increases appearence of Great Leaders
                          Intelligence Agency needed for espionage missions
                          Adams TC only pays maitenance costs for marketplaces, banks, harbors and airports
                          Capitalization is now known as wealth
                          http://monkspider.blogspot.com/

                          Comment


                          • Originally posted by BLackraven42
                            Are there going to be engineers in CivIII? If so, will they be the same as in civII??
                            No, you're using the same Workers for the whole game. They work at double speed once you have discovered Replaceable Parts, however.

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                            • here's some quotes from sid interview
                              Prima: was there any concept that you tried to work into civ III that just didnt work?
                              Sid: We had an idea for great people (artists, scientest, politicans) in addition to great leaders. There was a system for defection to other countries, kidnapping, and so on. We just couldn't get this to work in a satisfactory way, so we didn't include it

                              Prima: one final question, Civ IV. Have you thought whether you'd like to do Civ IV, and if so, what it might be like?
                              sid: THat's a good question, if the fans still want more after Civ III we will talk about giving them more.
                              http://monkspider.blogspot.com/

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                              • Could someone actually tell me what the Iron Works actually do? I know you need iron to produce certain units, but I wouldn't think that Iron Works are necessary to make iron available. Does it give you some kind of production bonus?
                                Speaking of Erith:

                                "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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