The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
In SMAC you can capture a city and disband it which I tried once. I must admit I felt quite sick when it came up with 30000 citizens have been put to death. I didn't do it again.
Same type of thing happened in Baldur's Gate when I got bored and decided my group should go on a killing spree in the town killing women and children. Never again...
Oh come on SITS, its just variables in a computer game that you're killing. It's a harmless way to let off some frustration or kill some boredom.
Executing a few thousand computer variables sure beats someone committing real acts of violence somewhere.
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
Oh come on SITS, its just variables in a computer game that you're killing. It's a harmless way to let off some frustration or kill some boredom.
Executing a few thousand computer variables sure beats someone committing real acts of violence somewhere.
I realise I didn't kill anybody real - what I'm saying is the concept itself knocked me sick. Uber's death camp leaves me with a similar feeling.
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson
'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
Originally posted by Kurgan
I do not think that forced labor increases production.In the WWII, the forced and tortured labor substituted the absent (they were in the fronts) labor force, who were much more productive. It is also true that no forced labor is better than no labor because it has been changed into soldiers.
Kurgan, we're talking about the game here, not what happened in WWII. There is an option under certain government types (in the game) to speed up production in a city at the expense of population points and unrest. Thus, forced labor resulting in the death of population.
"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
I play games in which I use automatic weapons to mow down enemies. I play games in which I deviantly throw molitav cocktails at enemies just to watch them burn to death. I laugh at games in which I can decapitate my enemies.
I watch violent movies all the time, as most of us probably do. I find them equally as entertaining as the video games.
Would I find such actions in real appaling and sickening? Of course I would. But why should I be sickened by something that is totally fantastic? It isnt a reflection of your personality. It doesnt make you sick to enjoy such things. Not at all
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
I'll point out that Master Of Orion 2 had the option, when taking an enemy planet, to start exterinating the local populace. About a population point per turn, as I recall. Much easier than building the diplomatic buildings and trying to assimilate them into your culture.
Originally posted by drake
Why does it make you sick? Its fantasy
I play games in which I use automatic weapons to mow down enemies. I play games in which I deviantly throw molitav cocktails at enemies just to watch them burn to death. I laugh at games in which I can decapitate my enemies.
I watch violent movies all the time, as most of us probably do. I find them equally as entertaining as the video games.
Would I find such actions in real appaling and sickening? Of course I would. But why should I be sickened by something that is totally fantastic? It isnt a reflection of your personality. It doesnt make you sick to enjoy such things. Not at all
First of all, as a side note, I find it really ironic that the political party that most complained about overly-violent video games and movies corrupting our kids is the most gung-ho about real life bombing and shooting in Afghanistan. Great example to the kids...
ANYHOO...
I can't believe the death camp issue is coming up again. It's simply something most people do not want to see in the game. It's inappropriate and unneccessary. Firaxis would be nuts to include it.
As I've said before, if a computer game came out that simulated raping a woman, would you have any desire to see that? Would you want any game company to release such a product? Would you want kids seeing/playing that?
I find the notion of death camps equally disturbing.
I dont think its going to say "death camps" even if thats what is present boris.
Many of us play civ strictly as a game of conquest. The idea of a single nation ravaging the rest of the world, clearly killing millions upon millions of people to achieve the goal is more comforting to you than death camps?
The simulated atrocities that you can inflict on enemies in civ2 far outweigh ideas about death camps.
Think about it. Is a nation destroying all others, for no other reason but selfish ones (in-discriminate genocide), any better than death camps? Not even close.
This argument is going nowhere at all.
Rape is a whole new ball game. Has nothing to do with civ or this discussion.
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
Oh jesus. Please dont get me started about empathy larry
I have the utmost empathy for real people. Little bits in a computer whose variables are named "citizens", I have no empathy for, you got me.
ok, so lets see if youre a hypocrite larry.......you and the rest of the people that slam ubers idea.
Do you play for conquest? Do you ever attack other civs? Destroy other civs?
If the answer is yes, than you are in effect of your arguments condoning war and the killing of innocent civilians. You guys glamourize war like its something beautiful. Death is ugly whether its in a death camp or on a battlefield.
Playing high and mighty about death camps while at the same time, going on world wide campaigns of genocide makes you a hypocrite. Please see the err of your sorry arguments.
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
Originally posted by drake
I have the utmost empathy for real people. Little bits in a computer whose variables are named "citizens", I have no empathy for, you got me.
Has a work of fiction ever induced an emotional response in you? I'd be surprised if you say 'No, never'.
And as for my play style, I do tend to be quite pacifistic, but I will react if provoked. Occasionally I step down a difficulty level and play for conquest, yes, but I try and make it quick
Death is ugly whether its in a death camp or on a battlefield.
So what will be the next suggestion; torture chambers to have captured workers reveal the location of enemy cities?
I have the utmost empathy for real people. Little bits in a computer whose variables are named "citizens", I have no empathy for, you got me.
It's not about some sprites on a computer screen, it's about the person playing the game and enjoying the idea of deathcamps.
Gameplay is not served with this sick idea, disbanding a city in an akward location by the push of a button suffices.
I think all of you should get a grip on yourselves. This is just a game, and if Ubrux's strategy works, why not employ it.
I understand why some people here are offended. The way he writes his scenario, it is obvious that he takes pleasure out of the simulated torturing of his occupied subjects. His writing is reminicent of a child who is fascinated with burning insects; I know... it's a little shallow, but I wouldn't be so ready to dismiss his tactics. After all, this is just a game, and if I could get forced production from captured citizens at no negative effect over my general population (in my own empire), then I'd probably do it too.
Selling the city buildings is also a great idea. After all, they are virtually useless to you in cultural terms, so why not. You may as well.
BTW, razing a city to the ground is also an atrocity in my books, but I'm sure many of you will use it in your game.
Let's not take this game too seriously.
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
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