What Mike said makes it seem like the only way to change the number of civs is with the editor.
Announcement
Collapse
No announcement yet.
Civ3.com: 16 Civs in a huge world!?
Collapse
X
-
Originally posted by Steve Clark
Didn't I say that earlier?
] Originally posted by Steve Clark
Do you have the patience to play a single Civ3 game that could possibly take 40+ hours to complete?Eine Spritze gegen Schmerzen, bitte.
Comment
-
Crowded map
When I played with 16 or so civs in CTP2, (after manually editing some text files...), the whole map (i had it set as big as possible) would be taken after everyone built 2 or 3 cities. All this did was cause instant war.
Is this the case for all of you, or am I doing something wrong???
AdamWhere are you from? Put yourself on the Apolyton Map!
Comment
-
My personal opinion is NOT the same as a Firaxis annoucement?!?!?
No seriously, remember what I have kept harping on all of these months? Holding to Firaxis' promise that Civ3 will be extremely customizable. This one of the earliest things they promised (pre-civ3.com) and anything/everything like the number and type of civs, I expect would be customizable.
Comment
-
Originally posted by aebbeka
When I played with 16 or so civs in CTP2, (after manually editing some text files...), the whole map (i had it set as big as possible) would be taken after everyone built 2 or 3 cities. All this did was cause instant war.
(Speaking of diplomacy, I´d really appreciate a foreign advisor screenshot with 16 civs.)"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
Comment
-
simple question maybe but it's been a while since i played civ2 and ctp. how big were the biggest maps on these games?
just to compare. thanksIs God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Comment
-
Originally posted by lockstep
(Speaking of diplomacy, I´d really appreciate a foreign advisor screenshot with 16 civs.)None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
Comment
-
can it yin.
i would actually like it if the ai was better, maybe you wouldn't... but hey, youre entitled to your own opinion...I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
Comment
-
Re: Crowded map
Originally posted by aebbeka
When I played with 16 or so civs in CTP2, (after manually editing some text files...), the whole map (i had it set as big as possible) would be taken after everyone built 2 or 3 cities. All this did was cause instant war.
Is this the case for all of you, or am I doing something wrong???
Adam
**************************************
I'm all for 16. More would be nice. 256x256, you can have a good roman empire (historic size) on the world map now! A scenario of just Europe though reminds how big the expanse of European Russia was in some Civ2 Maps.
I hope you can edit it to have civs pop up later, A colonialism scenario with a trigger of an actually American player instead of barbarians would be SWEEEEEEEEEEET.
Comment
-
When I played with 16 or so civs in CTP2, (after manually editing some text files...), the whole map (i had it set as big as possible) would be taken after everyone built 2 or 3 cities. All this did was cause instant war.
Aebbeka,
Did you download all the Apolyton mods? One of them contains a huge map designed especially for playing with large amounts of civs.signature not visible until patch comes out.
Comment
-
Re: Crowded map
Originally posted by aebbeka
When I played with 16 or so civs in CTP2, (after manually editing some text files...), the whole map (i had it set as big as possible) would be taken after everyone built 2 or 3 cities. All this did was cause instant war.
Is this the case for all of you, or am I doing something wrong???
AdamRome rules
Comment
-
You lot have got me thinking that this is going to be like my first ever civ experience but better once I get going, a huge world, all those other civs to meet. The one thing that could be handy for larger maps is for units to have increased movement rates, eg, x2, but maintaining the attack parameters the same (eg, a tank may move 6 but will be only able to attack 3 times, ie, 1 movement point will mean movement of 2 squares)
Increased number of civs in the game was a major desire of mine, the number 1. With this in and all the other things implemented into the game, I am quite excited!
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
Comment
Comment