I played CTP I/ II, and found the army system really satisfying.
At first i thought that Civ III will have a very similar system with the advantage of great leaders (which is a way forward).
But it seems now that Civ III army siystem will be totally simplified. Ok we have to wait and see, but this was my first impression after reading Q & A on civ3.com
CTP system was easy for novices too. Everyone would know that putting more units in the stack means a better fighting chance. But balancing the stack well, was a challenge for more experienced players. So simplicity should not be the issue, perhaps firaxis was aftaid that they would not be able to teach AI to use big stacks properly, with more abilities, and combinations to chose from?
At first i thought that Civ III will have a very similar system with the advantage of great leaders (which is a way forward).
But it seems now that Civ III army siystem will be totally simplified. Ok we have to wait and see, but this was my first impression after reading Q & A on civ3.com
CTP system was easy for novices too. Everyone would know that putting more units in the stack means a better fighting chance. But balancing the stack well, was a challenge for more experienced players. So simplicity should not be the issue, perhaps firaxis was aftaid that they would not be able to teach AI to use big stacks properly, with more abilities, and combinations to chose from?
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