Even if the units do fight together, I still feel that 3 units is too few. A more reasonable upper limit is 8 (9 with Pentagon!). Of course this should only be achievable if you are at war or mobilised for war. Militaristic societies should have a limit of 5 units (6 with Pentagon) when at peace. Non-militaristic units should be limited to 4 units/army (5 with pentagon) when at peace!
Note, that this limit should only count for direct-attack units, not bomardment units, which would probably soften up the target from a distance and would probably never engage a unit directly (From all I've heard, this is how bombardment units will work).
I also feel that armies with larger numbers of ranged units (bowmen, riflemen etc) than their opponent should get a bonus to attack strength based on how many extra ranged units they possess!
As for limits on # of armies/Civ, I only think this should apply during peace-time. Militaristic societies should be able to have 1 army/2 cities and, during war, all bets should be off (i.e. number of armies should be limited only by number of appropriate leaders and maintainence costs!).
Yours,
The_Aussie_Lurker.
Note, that this limit should only count for direct-attack units, not bomardment units, which would probably soften up the target from a distance and would probably never engage a unit directly (From all I've heard, this is how bombardment units will work).
I also feel that armies with larger numbers of ranged units (bowmen, riflemen etc) than their opponent should get a bonus to attack strength based on how many extra ranged units they possess!
As for limits on # of armies/Civ, I only think this should apply during peace-time. Militaristic societies should be able to have 1 army/2 cities and, during war, all bets should be off (i.e. number of armies should be limited only by number of appropriate leaders and maintainence costs!).
Yours,
The_Aussie_Lurker.
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