a blitzing unit can attack many times in the same turn (such as tanks...)
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C3C - Epic Game Units
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Huh?Inca's Chasqui Scout
Cost: 20, 1.1.2, Upgrade: Conquistador, Ignore Hill/Mountain
Upgrades to Musketeer?Netherland's Swiss Mercenary
Cost: 30, 1.4.1, Upgrade: Musketeer, Req. Feudalism
This sounds bad for Swiss Mercs (although you'd have to excuse me when I'm slow to connecting my saltpeter
)
Beer is proof that God loves you and wants you to be happy - Ben Franklin
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The blitz for Cossack is a BIG-TIME improvement for them.
Lethal land /sea is cool, now that we have A-A defense for land and naval units."The Pershing Gulf War began when Satan Husane invaided Kiwi and Sandy Arabia. This was an act of premedication."
Read the Story ofLa Grande Nation , Sieg oder Tod and others, in the Stories Forum
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Dude, this is awesome (I've been saying that a lot lately about Conquests).
The new naval stats are a huge improvement, especially the addition of anti-air capabilities and stealth attack to submarines... but of course this is going to make protecting transports much harder ...you'll probably have to send a couple of your subs along with your transports."It takes you years to learn how to play like yourself." Miles Davis
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So Jesse, given that it IS now possible to give units a cost in increments of single units, instead of increments of 10, is there ANY possibility AT ALL that you guys might introduce a similar ability, for improvements, into a future patch (or XP
)? I'm sure Korn, and all the other fantastic modders out there (whose ranks I soon hope to join
) would find this to also be an absolute MUST
!!
Still, though, thanks for ALL the fantastic info, Jesse, on this and the governments, and exploration/trade, editor flags.....!! I have to be careful NOT to drool on my keyboard
!!
Yours,
Aussie_Lurker.
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