OK. I agree with your points related to the situation when you have only one city. I get the picture, and even though I wouldn't react in the same way, I accept the general opinion that it's better that the AI won't give you everything it has and still be eliminated next turn.
But, if the AI played it smart, on the first sign of loss it would assume a low profile, just like I surely would in any multiplayer game.
That's the sole purpose of my thread: To see if threats are useful or not. My limited experience tells me they are not. And it's a sad thing, for it forces me to eliminate anyone with whom I had ever been at war. For that AI would under no circumstances forget it and will never give in to my threats. That behaviour irritates me and in my mind, I have no choice but to exert the final judgment.
But, if the AI played it smart, on the first sign of loss it would assume a low profile, just like I surely would in any multiplayer game.
That's the sole purpose of my thread: To see if threats are useful or not. My limited experience tells me they are not. And it's a sad thing, for it forces me to eliminate anyone with whom I had ever been at war. For that AI would under no circumstances forget it and will never give in to my threats. That behaviour irritates me and in my mind, I have no choice but to exert the final judgment.
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