I just wanted to know who relies on nuclear weapons as part of their strategy.
I never actually used them before and saw no need, up to Emperor.
Since these are supposed to be the great equalise, I decided to test how they work on all dif. levels.
[I'm using AU mod, just so you know]
This was my project for the last 3 or so months. [my games last LONG] All games as Persia.
Well here it goes:
Chieftan: Saw no need for them. Could have won easily long before these were even available. Purposely DIDN'T win untill I got these. Found them to be counter productive. For the cost I could probably build enough units to take over the city, no problem.
Warlord: Same deal as above. Seems to be that wasting the city makes no sense when you can take over it so easily. None of the AIs managed to get them, although I think that some nukes would have helped them fight back. Mneh. Thats warlord for you.
Prince: Still no use. A nuke did help to crack open an AI capital, but that was just becuase I didn't want to wait for 2-3 turns of bombard. Effective yes. Neccessary? No. Not worth using still.
Monarch: Not much going for me this game. Bad placement, nowhere to REX, tough enemies. Still, I got to tech. parity and got out some nukes. Didn't work so well on the small cities, I just ended up making them useless. The biger cities went pollution crazy, starved, rioted and when I captured them had nothing of value, again not very useful. They did wok woners on the giant AI stacks. I launched one right at a border city with a bunch of AI units sitting there. The city was useless. The AI's main army was pretty much dead. Quite effective.
Conclusion: A nuke helps break an uneasy balance where noone can get ahead. Useful if your starting position is bad.
Emeperor: [even]Well this time it was a little different. I started well, kept my vassal states under control and was ahead slightly by the end game. Didn't need nukes at all but I did use them to a distant enemy. After three went off he quickly came to the table begging for mercy.
Meh. If you're that far ahead using nukes to inspire fear isn't as good as using armies to inspire fear.
Only good for attacking a distant, powerful enemy that you couldn't get to other wise.
Diety: Again, started in a great spot. GOt my self a continent. Another computer got himself a continent. Another one got a bunch of islands. The rest were at our mercy. I started two wars with both the other "leaders". Throwing nukes at the islland chain worked poorly. At most I disrupted a couple cities after the attack. Since the island empire was spread out it would have taken over 20 nukes and a large invasion force to do anything.
The other continntal enemy was now ahead of me becuase of this wasted war. Fortunately 4 nukes wiped out 80% of his main forces. A single strike took out around 2 cities [drove them inot starvation becuase of pollution]. Worked very well against a larger, superior amount of units and cities.
My conclusion: Nukes are useful only at the higher stages. Near useless when you're winning, work well if you're the under dog. Shame that the AI doesn't use them well [or at all]
I never actually used them before and saw no need, up to Emperor.
Since these are supposed to be the great equalise, I decided to test how they work on all dif. levels.
[I'm using AU mod, just so you know]
This was my project for the last 3 or so months. [my games last LONG] All games as Persia.
Well here it goes:
Chieftan: Saw no need for them. Could have won easily long before these were even available. Purposely DIDN'T win untill I got these. Found them to be counter productive. For the cost I could probably build enough units to take over the city, no problem.
Warlord: Same deal as above. Seems to be that wasting the city makes no sense when you can take over it so easily. None of the AIs managed to get them, although I think that some nukes would have helped them fight back. Mneh. Thats warlord for you.
Prince: Still no use. A nuke did help to crack open an AI capital, but that was just becuase I didn't want to wait for 2-3 turns of bombard. Effective yes. Neccessary? No. Not worth using still.
Monarch: Not much going for me this game. Bad placement, nowhere to REX, tough enemies. Still, I got to tech. parity and got out some nukes. Didn't work so well on the small cities, I just ended up making them useless. The biger cities went pollution crazy, starved, rioted and when I captured them had nothing of value, again not very useful. They did wok woners on the giant AI stacks. I launched one right at a border city with a bunch of AI units sitting there. The city was useless. The AI's main army was pretty much dead. Quite effective.
Conclusion: A nuke helps break an uneasy balance where noone can get ahead. Useful if your starting position is bad.
Emeperor: [even]Well this time it was a little different. I started well, kept my vassal states under control and was ahead slightly by the end game. Didn't need nukes at all but I did use them to a distant enemy. After three went off he quickly came to the table begging for mercy.
Meh. If you're that far ahead using nukes to inspire fear isn't as good as using armies to inspire fear.
Only good for attacking a distant, powerful enemy that you couldn't get to other wise.
Diety: Again, started in a great spot. GOt my self a continent. Another computer got himself a continent. Another one got a bunch of islands. The rest were at our mercy. I started two wars with both the other "leaders". Throwing nukes at the islland chain worked poorly. At most I disrupted a couple cities after the attack. Since the island empire was spread out it would have taken over 20 nukes and a large invasion force to do anything.
The other continntal enemy was now ahead of me becuase of this wasted war. Fortunately 4 nukes wiped out 80% of his main forces. A single strike took out around 2 cities [drove them inot starvation becuase of pollution]. Worked very well against a larger, superior amount of units and cities.
My conclusion: Nukes are useful only at the higher stages. Near useless when you're winning, work well if you're the under dog. Shame that the AI doesn't use them well [or at all]
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