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I droped a nuke on an enemy capital 1 turn before he was going to launch his spaceship. I won via AC 5 turns later.
hi ,
you did keep the autosave from the turn before , ........
so you can play it over and over again , ..... and share with us
have you ever seen an arms race between AI's , .......
well it seems that when civ A builds one more ICBM then civ B , the later wants to have one more , ...... and it goes on and on for that , ....
second point ; civ X runs out of what ever resource it needs to build them , they have a few , they shall almost always use them to attack who ever has what they need , ......
third ; we need a start type of diplo deal (!)
four ; many people are afraid to use them , well its not always that the entire AI declares war at you when you nuke , .....
five ; on the higher levels you can bet 5 USD on it 99% of the times that when the AI steals your plans you are going to get a nuke your way within ten turns , regardless of what deals you have with it , .....
It is possible, but doing so is, in general, not a good idea.
Keep in mind that if you nuke another Civ that any civ, that is not at war with that civ, will immediately declare war on you and respond in kind.
CIV's do not typically first strike if the player has a powerful nuclear arsenal, but once the player uses nukes (even against another civ or even if in your own territory) they become rather unpredictable.
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Originally posted by Mad Bomber
It is possible, but doing so is, in general, not a good idea.
Firaxis should put this into a dialog box from the Foreign Advisor.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Maybe I should nuke that city that always has had happiness problems.
Would there ever be a situation where you'd ever want to nuke your own city?
It would be funny to see the military advisor and the domestic advisor fight over this. I can see the military advisor saying, "Let us destroy them, sir!"
"The first man who, having fenced off a plot of land, thought of saying, 'This is mine' and found people simple enough to believe him was the real founder of civil society. How many crimes, wars, murders, how many miseries and horrors might the human race had been spared by the one who, upon pulling up the stakes or filling in the ditch, had shouted to his fellow men: 'Beware of listening to this imposter; you are lost if you forget the fruits of the earth belong to all and that the earth belongs to no one." - Jean-Jacques Rousseau
Originally posted by panag
five ; on the higher levels you can bet 5 USD on it 99% of the times that when the AI steals your plans you are going to get a nuke your way within ten turns , regardless of what deals you have with it , .....
The best use for nukes I've found is defensive not offensive. I don't mean MAD either, I mean wiping out invading stacks of doom. Sure you'll destroy some improvements and have to clean up pollution, but if 30+ modern armor's cross your border in a stack, a nuke is just too good of an option to pass up. It's only happened to me twice though.
I love nuking fleets. No invasions (and no pollution!).
"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
I'll use them if I get that far in the game and can be reasonably certain the rest of the world won't declare on me if I use them. It's so much fun, in a sick kind of way, watching the missle destroy that city and deposit all that pollution. Too much fun.
Originally posted by mattcj
I'll use them if I get that far in the game and can be reasonably certain the rest of the world won't declare on me if I use them. It's so much fun, in a sick kind of way, watching the missle destroy that city and deposit all that pollution. Too much fun.
hi ,
well if they where to give us neutron bombs , .....
Originally posted by mattcj
I'll use them if I get that far in the game and can be reasonably certain the rest of the world won't declare on me if I use them. It's so much fun, in a sick kind of way, watching the missle destroy that city and deposit all that pollution. Too much fun.
I don't mind polluting an opponent's entire country but we all live in the same world and the ecological backlash affects everyone equally. I'd be mad if another player were the cause of that.
"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
There are three circumstances where nukes work for me.
1/ Stack-busting. If there is a stack of 80 units crossing the border somewhere awkward, you can't beat a nuke. It's worth the cleanup to avoid the frantic mobilisation and re-deployment you'd have to go through otherwise.
2/ Spite. I played through a game once where I took over a good-sized continent and went through to 5 turns from the end of the game without ever going to war. It was looking to be a big score, without the research/economic disruption a long war can bring. The English landed a caravel of archers (in the 21st Century !!) and attacked one of my core towns, plunging me into war and causing me to swear lots. As I had a stockpile of 50-odd ICBMs (just in case), I let fly and nuked their country flat to teach them a lesson. Counterproductive, probably, but satisfying.
3/ Democratic modern war (invasion). If you want to go to war (and seize an enemy's land) in a big way, but you're democratic, nukes can be the key even against a very large civ. Build a large stockpile of ICBMs (ideally one per enemy town, plus a few reserves). Nuke all enemy towns, and seize some straight away with paratroops. Immediately buy airports in the captured towns and airlift in armour to the heart of their country. With most of the enemy forces reduced to ash, you can win a big war fast without your population having too much time to get war-weary. Takes a lot of preparation and money, but don't all big wars ? The prep work can be done whilst democratic and at peace, so it's not too much of a strain gearing up, and much less disruptive than switching to communism for the duration. (Not to mention more fun !). Your reputation might suffer a bi, though
If you nuke your own territory, nobody cares unless one of their units was in the blast radius, in which case it is an act of war :hmmh:
If you launch a nuke and either a) one of their units (including subs, but not privateers) or b) a tile of their territory (including water) is within the blast radius (the nine tile square centered on the targeted tile), it is an act of war.
If you nuke territory that doesn't meet those requirements, nobody cares.
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