Hi Rhoth. I am out of town from tomorrow morning until Sunday evening. All yours.
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Moves - Volume 4
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610ad turn played.
As per orders.
VCS Exploration discovered another empty stretch of ocean.
I set Hope to building another worker. Growth in 4, worker in 5.
Treasury at 249 gold and -5gpt. Democracy in 6.
No pics. On to Lego.Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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620ad turn played
....as per orders above.
Not much to add. Democracy in 5 turns.
I have asked vondrack what the little exchange between him and Cort Haus in the save game thread is all about.Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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630ad Turn Orders
- Worker either moves to Seabiscuit and joins or gets renamed to VW#5 and moves south to Panama Vox to join the road making team in preparation for our railroading. We need to decide and I'm currently leaning toward the latter.
- V.C.S. Discovery moves 4-7-7
- V.C.S. Exploration moves 8-8-4
- Upgrade the two galleys to caravels in Seabiscuit and Memory.
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630ad Played
Per my orders. I thought it was best to use the worker to start heading toward getting the desert roaded since we may need that for railroading sooner than I had thought a while back.
The galleys were upgraded and I started moving the other caravels a bit. We'll need some good names for our new caravels next turn.
I also moved the slider back a notch. We still get democracy in the same 4 turns but have +7 gold instead of -5 gold. I also toyed with moving it up a notch but we'd lose 15gpt and I didn't think it was worth it to gain one turn on democracy.
I forgot a screenshot.
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Re: 630ad Played
Originally posted by Rhothaerill
Per my orders. I thought it was best to use the worker to start heading toward getting the desert roaded since we may need that for railroading sooner than I had thought a while back.
The galleys were upgraded and I started moving the other caravels a bit. We'll need some good names for our new caravels next turn.
I also moved the slider back a notch. We still get democracy in the same 4 turns but have +7 gold instead of -5 gold. I also toyed with moving it up a notch but we'd lose 15gpt and I didn't think it was worth it to gain one turn on democracy.
I forgot a screenshot.
As to names:lets stick to peaceful names for now. And - in an completely uncreative momemnt - nothing comes to mind.
Hmmm. (Beta thinking...)
I always loved the name 'Fearless', which was Honor Harrington's ship's name in the early books. (Cheap Sci Fi series but lots of fun). And how about Intrepid for the other.Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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Of course, we could always name the ships after the Vox leadership....
USS Beta
USS Rhothaerill
USS Jon Miller
USS Wittlich
USS Etc....
I know ... not very imaginative, but it's also not aggressive either.____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
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640ad played
Since I didn't have prior orders spelled out, here is what happened:
- GS sent physics-unaccepted. Exited out since we have not decided on the deal yet and we don't have democracy yet anyway.
- Lego sent navigation-accepted.
- 2 new caravels named V.C.S. Fearless and V.C.S. Intrepid and moved 2-1-1 toward Panama Vox and picket duty.
- V.C.S. Discovery moved 4-4-4 into the dark.
- V.C.S. Exploration moved 9-9-9 into the dark.
- VW#5 moved 1-2-4
- VW#2 moved 2-2-2
- VW#3 moved 9
- Hope WF changed to fish, coast and hill tile. It will grow, pop a worker, and go back to size 3 next turn.
Voxtavia
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650ad Orders
- Hope grows to size 4, produces worker, and drops to size 3.
- Hope WF to fish and 2 grassland tiles
- VW#2 moves 6-2-3
- VW#3 roads tile
- VW#5 roads tile
- V.C.S. Discovery moves 4-4-4
- V.C.S. Exploration moves 6-6-6 (open to moving a different way)
- V.C.S. Fearless and Intrepid move 1-1-2
- New worker from Hope renamed VW#6 and moves 6-6-3
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650ad Played
Per orders. I also moved VW#1 1-2-6 to prepare for roading around Panama Vox. I moved the slider down one more notch to 50% as it still gives 2 turns to democracy. Even at 100% we couldn't bump it to one turn and I wouldn't want to anyway.
Lego sent us physics-accepted so any would-be deal with GS is now moot. I'll continue to work on them for getting future luxuries for democracy.
We now have an ocean route to our old homeland.
Voxtavia
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