The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
do you think maybe we should start some new threads??
these are really big
Jon Miller
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I actually think that our land would be good for feudalism if we were playing conquests
Jon Miller
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
- Worker either moves to Seabiscuit and joins or gets renamed to VW#5 and moves south to Panama Vox to join the road making team in preparation for our railroading. We need to decide and I'm currently leaning toward the latter.
- V.C.S. Discovery moves 4-7-7
- V.C.S. Exploration moves 8-8-4
- Upgrade the two galleys to caravels in Seabiscuit and Memory.
Per my orders. I thought it was best to use the worker to start heading toward getting the desert roaded since we may need that for railroading sooner than I had thought a while back.
The galleys were upgraded and I started moving the other caravels a bit. We'll need some good names for our new caravels next turn.
I also moved the slider back a notch. We still get democracy in the same 4 turns but have +7 gold instead of -5 gold. I also toyed with moving it up a notch but we'd lose 15gpt and I didn't think it was worth it to gain one turn on democracy.
Originally posted by Rhothaerill
Per my orders. I thought it was best to use the worker to start heading toward getting the desert roaded since we may need that for railroading sooner than I had thought a while back.
The galleys were upgraded and I started moving the other caravels a bit. We'll need some good names for our new caravels next turn.
I also moved the slider back a notch. We still get democracy in the same 4 turns but have +7 gold instead of -5 gold. I also toyed with moving it up a notch but we'd lose 15gpt and I didn't think it was worth it to gain one turn on democracy.
I forgot a screenshot.
I concur regarding the slider. No probs about the pic. Not much changes.
As to names:lets stick to peaceful names for now. And - in an completely uncreative momemnt - nothing comes to mind.
Hmmm. (Beta thinking...)
I always loved the name 'Fearless', which was Honor Harrington's ship's name in the early books. (Cheap Sci Fi series but lots of fun). And how about Intrepid for the other.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
Of course, we could always name the ships after the Vox leadership....
USS Beta
USS Rhothaerill
USS Jon Miller
USS Wittlich
USS Etc....
I know ... not very imaginative, but it's also not aggressive either.
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Since I didn't have prior orders spelled out, here is what happened:
- GS sent physics-unaccepted. Exited out since we have not decided on the deal yet and we don't have democracy yet anyway.
- Lego sent navigation-accepted.
- 2 new caravels named V.C.S. Fearless and V.C.S. Intrepid and moved 2-1-1 toward Panama Vox and picket duty.
- V.C.S. Discovery moved 4-4-4 into the dark.
- V.C.S. Exploration moved 9-9-9 into the dark.
- VW#5 moved 1-2-4
- VW#2 moved 2-2-2
- VW#3 moved 9
- Hope WF changed to fish, coast and hill tile. It will grow, pop a worker, and go back to size 3 next turn.
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Per orders. I also moved VW#1 1-2-6 to prepare for roading around Panama Vox. I moved the slider down one more notch to 50% as it still gives 2 turns to democracy. Even at 100% we couldn't bump it to one turn and I wouldn't want to anyway.
Lego sent us physics-accepted so any would-be deal with GS is now moot. I'll continue to work on them for getting future luxuries for democracy.
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