I felt a new start is a good time to start a new thread.
The final offer to end the Voxodus: http://apolyton.net/upload/files/Har...offer_10BC.JPG
Accepted the offer. All units are in The New Voice.
GoW sent us 40 gold. They still owe us 115 more.
Our treasury is at 258 gold (0 gpt in anarchy). Printing Press in 38 turns.
The foreign advisor shows ND at war with RP and GS. What was posted in the public forum about ND walking into Santiago and the citizens shouting that they were Eqyptian must be true. The strange thing is the advisor also shows that GS is at war with RP. They must be cooking up something. GoW is not at war with RP yet. My guess is they have a lot of troops in the area but have not found the opportunity to attack yet. Lego is cautious towards us, GS is furious with us, and the rest are annoyed with us.
ND has made inroads into the western side of RP: http://apolyton.net/upload/files/Har...in_RP_10BC.JPG
And the city on the eastern side RP gave to GS: http://apolyton.net/upload/files/Har...to_GS_10BC.JPG
I see GS completed the Colossus a few turns ago. That gives them three wonders. GoW is still working on the Great Library in their capital. My guess is that is a prebuild for Leonardo’s as the GL will at most get them two techs (Theology and Education).
The histographs. Note that ND has been strong on culture throughout the game. Lego is coming on strong. My guess is they are building lots of libraries and universities.
The top cities shows us in last place for everything except disease, pollution, and military service. Notice that the GS capital is down from 12 to 8 pop. They must be building settlers for their new territory. I took a look at our old land and notice some new cities around Dissidentville, Blizard and Winds of Change. I heard GS was going to abandon D’ville to move it one tile (I think NW). They will then put another city in the middle of the unsettled area. Also note up at the top of the screen, Inchon is now owned by RP!
One more turn of anarchy. Our capital has 0 culture. I guess in anarchy you don’t generate culture either. This makes sense as culture is generated as part of the city evaluation for growth and shield production and my guess is that entire routine is bypassed in anarchy.
The closest galley is two turns away from the Orlando city site. The city can be founded in three turns. It will be our first city in the new land.
The other galley with a settler is four turns from our territory. By then we will have the other cities founded. My suggestion is to send that galley to the desert and found one of the cities there. With the extra speed in the water it can make up for lost time and reach the Panama Vox site quicker than we can send a settler from our capital there.
The other galleys are going around Bob. One is top center the other just came up the eastern side and is starting to come across the top.
Two settlers, a veteran spearman, and a regular pikeman are heading east. They will continue east one more turn before they split up to settle the Poortown and New Orleans sites. An Immortal is also moving in that direction to take on any barbarians that may be in the area.
Two settlers and two pikemen are heading north. They will continue north one more turn before they split up to settle the Anchorage and Halifax sites. I sent one Immortal north as well to take on any barbarians they may find.
A settler and a pkeman are heading for the Irony city site. Another settler and a pikeman are heading for the Houston city site. One Immortal is moved SW (where both these groups are) to look for barbarians.
Three workers moved east ready to start roading the mountain next turn.
Three workers moved NW to the grassland to road it next turn.
Five workers moved W to the forest to start chopping next turn. One spearman joined them.
One worker moved S to start roading the mountain. One pikeman joined him.
Our new home: http://apolyton.net/upload/files/Har..._home_10BC.JPG
The final offer to end the Voxodus: http://apolyton.net/upload/files/Har...offer_10BC.JPG
Accepted the offer. All units are in The New Voice.
GoW sent us 40 gold. They still owe us 115 more.
Our treasury is at 258 gold (0 gpt in anarchy). Printing Press in 38 turns.
The foreign advisor shows ND at war with RP and GS. What was posted in the public forum about ND walking into Santiago and the citizens shouting that they were Eqyptian must be true. The strange thing is the advisor also shows that GS is at war with RP. They must be cooking up something. GoW is not at war with RP yet. My guess is they have a lot of troops in the area but have not found the opportunity to attack yet. Lego is cautious towards us, GS is furious with us, and the rest are annoyed with us.
ND has made inroads into the western side of RP: http://apolyton.net/upload/files/Har...in_RP_10BC.JPG
And the city on the eastern side RP gave to GS: http://apolyton.net/upload/files/Har...to_GS_10BC.JPG
I see GS completed the Colossus a few turns ago. That gives them three wonders. GoW is still working on the Great Library in their capital. My guess is that is a prebuild for Leonardo’s as the GL will at most get them two techs (Theology and Education).
The histographs. Note that ND has been strong on culture throughout the game. Lego is coming on strong. My guess is they are building lots of libraries and universities.
The top cities shows us in last place for everything except disease, pollution, and military service. Notice that the GS capital is down from 12 to 8 pop. They must be building settlers for their new territory. I took a look at our old land and notice some new cities around Dissidentville, Blizard and Winds of Change. I heard GS was going to abandon D’ville to move it one tile (I think NW). They will then put another city in the middle of the unsettled area. Also note up at the top of the screen, Inchon is now owned by RP!
One more turn of anarchy. Our capital has 0 culture. I guess in anarchy you don’t generate culture either. This makes sense as culture is generated as part of the city evaluation for growth and shield production and my guess is that entire routine is bypassed in anarchy.
The closest galley is two turns away from the Orlando city site. The city can be founded in three turns. It will be our first city in the new land.
The other galley with a settler is four turns from our territory. By then we will have the other cities founded. My suggestion is to send that galley to the desert and found one of the cities there. With the extra speed in the water it can make up for lost time and reach the Panama Vox site quicker than we can send a settler from our capital there.
The other galleys are going around Bob. One is top center the other just came up the eastern side and is starting to come across the top.
Two settlers, a veteran spearman, and a regular pikeman are heading east. They will continue east one more turn before they split up to settle the Poortown and New Orleans sites. An Immortal is also moving in that direction to take on any barbarians that may be in the area.
Two settlers and two pikemen are heading north. They will continue north one more turn before they split up to settle the Anchorage and Halifax sites. I sent one Immortal north as well to take on any barbarians they may find.
A settler and a pkeman are heading for the Irony city site. Another settler and a pikeman are heading for the Houston city site. One Immortal is moved SW (where both these groups are) to look for barbarians.
Three workers moved east ready to start roading the mountain next turn.
Three workers moved NW to the grassland to road it next turn.
Five workers moved W to the forest to start chopping next turn. One spearman joined them.
One worker moved S to start roading the mountain. One pikeman joined him.
Our new home: http://apolyton.net/upload/files/Har..._home_10BC.JPG
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