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  • #61
    I've been finalizing the spreed sheet that I'll be sending to Astrologix and the few extra turns that Barcelona is connected won't matter, at that point in time. It's Unconnected Corruption is 20%, where it's only 17% when it's connected.

    As for the timing of the forrest cutting, It looks to be complete about the same time (possibly even later). I'm double checking and will repost when I have the full accounts.

    Eta Tamali
    Come and see me at WePlayCiv
    Worship the Comic here!
    Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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    • #62
      O.k., I've rechecked and for the Forrest to be cut no later than the previous plan, Barcelona will have to build it's worker 1 turn sooner (i.e. not delaying it)

      Starting this timeline from the same point as the last posted timeline (changes are made in red)


      THe Madrid Worker will be designated as MW, the Barcelona Workers as BW.

      Turn 0: Madrid's Temple is 4 turns away, Barcelona's worker is currently 10 turns away. Barcelona will grow to size 2 in 6 turns.

      Turn 4: Temple built in Madrid, starts on Worker (TOC=2 turns).

      Turn 6: Worker built in Madrid, moves to Tile #5 (game tile). Barcelona Grows to size 2, WF 2-8, 1 extra food, 2 shield per turn, 6 shields towards Worker build.

      Turn 7: MW starts to road Madrid #5 - 6 turns to complete.

      Turn 8: BW built, moves to Barcelona #8 (silks). 1 turn sooner than before

      Turn 9: BW starts to build Road - 6 turns to complete.

      Turn 13: MW finishes Roading Madrid #5, moves to Barcelona #9.
      Madrid #5 now has extra Trade

      Turn 14: MW starts to Road Barcelona #9 - 3 turns to complete.

      Turn 15: BW finishes roading the silks, moves to Barcelona #1.
      Trade at Barcelona #8 is now 3.

      Turn 16: BW starts to Road Barcelona #1 - 3 turns to complete.

      Turn 17: MW finished roading Barcelona #9, moves to Madrid #14.

      Turn 18: MW starts to Chop down Forrest - at this time, it's 10 turns to complete.

      Turn 19: BW finished Roading Barcelona #1, moves to Madrid #14.
      At this time, Barcelona is connected to the trade network and has reduced corruption & Madrid has the silks to help keep it's population happy. this is 5 turns sooner that the other plan.

      Turn 20: BW starts to Chop down forrest - with both, it's now 4 turns to complete.
      MW has 8 turns left to finish, so the 2nd worker will cut that in 1/2, making it 4 turns

      Turn 24: Both finish cutting the forrest. Both start Irrigating - 2 turns to complete.

      Turn 26: Both BW & MW are finished Irrigating, they start Roading Madrid #14 - 2 turns to complete.

      Turn 28: Both BW & MW are finished Roading Madrid #14. Move both to Barcelona #9 and start Irrigation - 2 turns to complete (using both).
      at this point, we are at the same point as in the other plan.

      Turn 30: Both MW & BW finish Irrigation of Barcelona #9, move to Barcelona #1 and Start Irrigation - 2 turns to complete.
      Barcelona can now grow faster at size 2 and can support up to size 4.

      Turn 32: Both MW & BW finish Irrigation of Barcelona #1, move to Other Tasks.
      Barcelona can now grow faster at size 3 and can support up to size 5.


      Pros of this plan: lets Barcelona start on something else 1 turn sooner. Madrid is connected to The Silks 5 turns sooner.

      Cons: timing is more important with the cutting of the forrest

      Either way, the forrest will be cut at the same time as in the other plan.

      Eta Tamali
      With Barcelona limited in it's growth potential until it gets some Irrigation (which will be at a minimum of 30 turns), so it might be best to have it build 1 more worker, right after the first one or possibly a small build Item before the next worker. But that is up to the City Govenor
      Last edited by E_T; January 28, 2003, 21:39.
      Come and see me at WePlayCiv
      Worship the Comic here!
      Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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      • #63
        Just as I said in the Madrid thread, I guess that I'm letting my vote for the barracks instead of temple influence my decisions.

        Even if I am a defensor of building temples to explote our religious trait I don't think it is so urgent for Madrid. Maybe with the luxury connected it would be enough so the temple and the barracks could be swapped and all these spearmans Madrid is about to produce would start as veterans instead of regulars, which would make a big difference.

        I know that the combined production is better in the other plan, but I wonder what is more important, because the skill level of the units is not counted in that plan and I feel it very important.

        Also, as I said in the other thread, I want to coordinate with all the clan leaders involved in the decision because of their responsibilites or analyst position.

        Anyway the first pan of the plan is common so the Madrid slaves are roading the game for sure.
        "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
        "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

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        • #64
          Señor Eta Tamali,

          your plan seems perfect to me.

          I'll think still a bit before deciding what to build in Barcelona next to the first Worker. BTW, I'm still waiting for your spreadsheet....
          Hosting and playing the Civ4BtS APT
          Ex-Organizador y jugador de Civ4BtS Progressive Games

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          • #65
            Originally posted by astrologix
            Señor Eta Tamali,

            your plan seems perfect to me.

            I'll think still a bit before deciding what to build in Barcelona next to the first Worker. BTW, I'm still waiting for your spreadsheet....
            The Spreadsheet has been sent. Sorry it took so long, but I had to write the "manual" that goes with it... Please let me know if you have any questions.

            I hope to have the Pamplona sheet sent off to RM sometime tonight. It won't be as difficult to do as this one was, because I have already done the Corruption/Waste calculations and just need to input the proper values for the corruption and the Tiles.

            Dejon, do you want one too?? Do you have MS Excel and know how to use it fairly well?

            E_T
            Come and see me at WePlayCiv
            Worship the Comic here!
            Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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            • #66
              Originally posted by E_T
              Dejon, do you want one too?? Do you have MS Excel and know how to use it fairly well?
              Sure, yes, and yes.

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              • #67
                I'll make it and send it to you when your city is built.

                E_T
                Come and see me at WePlayCiv
                Worship the Comic here!
                Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                • #68
                  Originally posted by oliverfa
                  Just as I said in the Madrid thread, I guess that I'm letting my vote for the barracks instead of temple influence my decisions.

                  Even if I am a defensor of building temples to explote our religious trait I don't think it is so urgent for Madrid. Maybe with the luxury connected it would be enough so the temple and the barracks could be swapped and all these spearmans Madrid is about to produce would start as veterans instead of regulars, which would make a big difference.

                  I know that the combined production is better in the other plan, but I wonder what is more important, because the skill level of the units is not counted in that plan and I feel it very important.

                  Also, as I said in the other thread, I want to coordinate with all the clan leaders involved in the decision because of their responsibilites or analyst position.

                  Anyway the first pan of the plan is common so the Madrid slaves are roading the game for sure.
                  Could you PLEASE use the plan that we laid out before... after all of that debate and work on the plan...
                  Long-time poster on Apolyton and WePlayCiv
                  Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                  7th President of Apolyton in the 1st Civ3 Democracy Game

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                  • #69
                    Sure. Seeing all the planning that has been previously made I will cut the forest before doing the road
                    "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                    "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

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                    • #70
                      Arnelos, actually, the second plan is a bit better, in that Barcelona does not have to delay the Worker build by 1 turn and that means that it can start on it's next build sooner.

                      As for when the forrest will be cut, it will be at the same time, no matter which plan is implemented. Tile #14 will also have it's road built at the same time, but it will have it's irrigation done 2 turns sooner.

                      For Defensive purposes, it might be better to have that road built 5 turns sooner.

                      Eta Tamali
                      Come and see me at WePlayCiv
                      Worship the Comic here!
                      Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                      Comment


                      • #71
                        E_T,

                        As long as the forest is cut on the same turn, I don't have to re-do the plans

                        You remember how difficult it was to time that the first time
                        Long-time poster on Apolyton and WePlayCiv
                        Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                        7th President of Apolyton in the 1st Civ3 Democracy Game

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                        • #72
                          Originally posted by E_T
                          For Defensive purposes, it might be better to have that road built 5 turns sooner.

                          Eta Tamali
                          Are we so scared now? That we expect a war within five turns?
                          Well, I am not.



                          Anyway... why is cutting this forest such a smart thing to do?
                          My words are backed with hard coconuts.

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                          • #73
                            Originally posted by ThePlagueRat
                            Are we so scared now? That we expect a war within five turns?
                            Well, I am not.
                            There are Barbarians out in the Wilderness. Our Assets (i.e. Cities, Infrastructure, Workers) need to be protected.

                            Anyway... why is cutting this forest such a smart thing to do?
                            Because it's right next to the only close source of Water that is needed to Irrigate the Plains that are around Barcelona. We need to cut down 1 of the 2 forrests to get to the water and we don't want to cut down the tile with the game (atleast until we have Rail Road). Barcelona can only just barely grow to size 3 (and could not grow any more) without that water.

                            So because we have to cut that forrest sometime, the sooner we can do it, the better. THe main thing is that we are timing Madrid's build to the cutting, so that we can take the maximum advantage of the 10 extra shields.

                            Eta Tamali
                            Come and see me at WePlayCiv
                            Worship the Comic here!
                            Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                            • #74
                              I've also sent a spreadsheet to Ruby-Maser, for Pamplona.

                              Eta Tamali
                              Come and see me at WePlayCiv
                              Worship the Comic here!
                              Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                              • #75
                                Originally posted by E_T
                                Because it's right next to the only close source of Water that is needed to Irrigate the Plains that are around Barcelona.
                                Eta Tamali
                                Ok, that's a reason good enough.
                                It's the least effective city we have, needs to grow faster, and it can't slow down our progress on other frontiers.
                                So I see the city itself will provide a worker for its own good.
                                Fair enough.
                                My words are backed with hard coconuts.

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