is there any way to see if a team is trading peace for per turn gold?
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Originally posted by DeepO
I don't think that would show up, only resources and luxs as far as I know.
Maybe we can see it in the details once we have a spy there, I'm not sure on that
DeepO
If RP knows that we can't see that, then they might be doing that to avoid detection.
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Originally posted by DeepO
alseep, if they would simply offer gpt, we wouldn't see it either. Only trading of resources can be seen by a (green?) line. It doesn't matter if there's a peace deal involved, AFAIK
DeepO
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Looks like I got some reading to catch up on....trouble...groovy....will start catching up right now....
-=Vel=-
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Voila!!
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Thanks for the heads' up Theseus! And while I'm driving home from work, somebody care to give me the reader's digest version. A sucker punch, from what I've heard so far? (disconnected iron + warriors = Immortals in number?)
-=Vel=-
(heading home, and will report back here right after dinner!)
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Hi Vel, nice of you to log on!
It's been quite heavy, we have build a peaceful super empire, but are a bit short on units. We can produce them quickly enough, the whole point is that we need to keep Vox from damaging us too much before our full force can come through.
Maybe the screenshots, or the save might help getting you up to speed
DeepO
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As DeepO said, we made the mistake of following our treaty-called for 10 turn na after ending the tech end. We had basically no army when war was declared
However:
Vox made two huge mistakes in the planning of this attack.
1. They allowed Grog to stay on the northern mountain for thousands of years. He would provide warning of southern troop movement, so he was snuffed out. Saving us what 6 turns?
2. they landed 2 immortals to the east to take out Ouch. Huge mistake. He committed suicide, we killed the immortal with our chariot firing our GA and making an elite unit.
Since the legos got the pyramids the next turn, this proved crucial, as we were planning for it to trigger the GA
I honestly don't know if we could have handled the 15 or so immortals we can see now had that not happened. If we would have had to wait to fire the GA......
We have reason to believe that RP is funding this war, ie the warrior->immortal upgrades and now Togas hatred for GS and NYE (not joking there)
They also won't buy feudalism from us....
GoW recently paid us 200 for feudalism, without which we would be hurting,so doubtful if they are in on it too much, they are probalby gearing for war along with RP against ND, who has been quite isolationist.
legos-who knows. they won't buy feudalism off us
theres more of course, but that is the short version.
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I might not be around much, but I could not, in good conscience, ignore the call put out by a fellow team member. So....after dinner, I shall start pouring over everything we know about VoX, our current standings and such, and see where I can lend a hand (if that's cool with you guys).
Some questions and stuff off the top of my head....maybe you guys can point me to the relevant threads containing this information so I can refine my search?
1) Who are we up against? Meaning, who's on the Vox team? NYE mentioned some MP veterans?
2) They've got 4 cities to our 6, if I'm reading the info in this thread correctly, yes?
3) 15+/- Immortals we can see, yes? (does this include the 2 toasted in the ill-concieved flank attack that gave us the 'leet, or no?) And estimates I'm seeing here give them, worst case, a total of 25 (plus assumed production in their cities) (and does the worst case 25 include the two dead?)
4) How many *available* units do we have (barring totally stripping cities) to play with now, what are they, and how many of our cities are currently working on units (and what units are they working on)
5) Have we snagged any wonders/minor wonders?
6) What's the latest intel we have on all our rivals (vox especially, but everybody else too).
Nancy's home with dinner, but I'll be back directly, and I'm looking forward to participating in the discussions!
With a smaller civ leading the attack, it's a fair bet that they not only got a wave of financing sufficient to convert all those warriors to immortals, but quite probably, are recieving ongoing financial aid. Given that we're bigger, they have to know they can't out-produce us, long term, and so a single financial injection would not be sufficient (especially in light of an already failed flank effort) to win the day.
We should also assume that they're going for the jugular. This is not a pruning attack....it's a move to exterminate.....least that's my take so far....will continue my reading shortly!
-=Vel=-
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Originally posted by Velociryx
1) Who are we up against? Meaning, who's on the Vox team? NYE mentioned some MP veterans?
2) They've got 4 cities to our 6, if I'm reading the info in this thread correctly, yes?
3) 15+/- Immortals we can see, yes? (does this include the 2 toasted in the ill-concieved flank attack that gave us the 'leet, or no?) And estimates I'm seeing here give them, worst case, a total of 25 (plus assumed production in their cities) (and does the worst case 25 include the two dead?)
4) How many *available* units do we have (barring totally stripping cities) to play with now, what are they, and how many of our cities are currently working on units (and what units are they working on)
5) Have we snagged any wonders/minor wonders?
Nancy's home with dinner, but I'll be back directly, and I'm looking forward to participating in the discussions!
DeepO (off to bed)
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Nope....I was....a bit disenchanted, and stayed true to my word regarding getting it....I will, however, because it's in the interest of the team....I'll have it this weekend!
In the meantime, yes, I'll check out all the latest screenshots and whatever other information you good folks point me to!
I just read NYE's chat with Togas...GRRR....
-=Vel=-
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